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> What Areas do You Like Better?, BG1 Or BG2
What Areas do You Like Better?
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Total Votes: 14
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Sir-Kill
post Dec 7 2005, 05:49 PM
Post #1


consiglieri
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I wanted to ask people which style of areas that you liked better since I have a few areas that I want to make in 3d and the textures are very different form one another.

in other words what type of area texturing would you like to see in wtp?

Personaly I like to make the areas bg1 style because they are easier, but I think bg2 area texturing is much better to look at.

you can however say that you like iwd or pst but the poll is between bg1 & 2

image is bg1 on the left more realistic the right is bg2 more intricate
Notice the colors and patterns not the shapes per se

This post has been edited by Sir-Kill: Dec 7 2005, 10:31 PM


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Baronius
post Dec 7 2005, 06:30 PM
Post #2


Master of energies
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I love nature and grass. smile.gif

And except a few things, I prefer BG1 style anyway.


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Rabain
post Dec 7 2005, 06:50 PM
Post #3


GOD


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For FU I would go with BG2, you want it to be more imposing for the part every player will have initial access to.

Of course you could always make hundreds of buildings etc using the BG1 style for any module makers that might want to create an area in that style!
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kulyok
post Dec 7 2005, 08:35 PM
Post #4





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BG for TUTU mods.

Shadows of Amn for Bg2 mods. => voted for the second option.


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igi
post Dec 7 2005, 09:09 PM
Post #5


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I prefer BG1 style. To my simple eye, it looks clearer and more intense.


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Lord-Jyssev
post Dec 8 2005, 03:20 AM
Post #6





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shadows of amn style though baldur's gate has so much more easily editable areas if you are a non 3der like me


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Sir-Kill
post Dec 12 2005, 09:25 PM
Post #7


consiglieri
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I guess we will be going with BG2 style of texturing for fort unity at least.


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