The Tree of Life Scripting |
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The Tree of Life Scripting |
Mar 28 2009, 04:38 AM
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#1
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Retired team member Posts: 490 Joined: 8-April 08 From: U.S.A |
I'm trying to get back into working on my mod, however I'm still stuck at a brick wall of scripting (which is kind of what stopped me before). Fact is, no matter how many and how much I read tutorials for coding that one pesky dialogue in which the NPC is asked to stay/given an out to leave, I still don't understand where to put what. Fact is, the more I read, the more confused I get. It must be some sort of mental block because I've always managed to plod my way through other scripting problems with (usually) minimal to no help. I just can't get this one bit.
So, if someone here is willing, could I have him/her just script that one little dialogue for me? It'd be much appreciated. I hate to ask, but I don't see me finishing this without doing so. Thanks for any response! -------------------- "Once the game is over, the king and the pawn go back into the same box." - Italian Proverb
"I like criticism, but it must be my way." - Mark Twain "A positive attitude may not solve all your problems, but it will annoy enough people to make it worth the effort." - Herm Albright |
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Mar 28 2009, 05:59 AM
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#2
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The Tactician Distinguished Developer Posts: 7781 Joined: 1-December 05 |
PM me what you exactly need help for.
-------------------- Improved Anvil
Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Lo-Fi Version | Time is now: 6th November 2024 - 04:58 AM |