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> Attributes - complete!, Progress report
egm
post Jan 31 2006, 07:13 PM
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Eminence Grise Machiavelic
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Posts: 244
Joined: 12-November 04
From: Monthléry




Hello there,

After much 2da editing, exe patching and so on, one of the ROTM chargen features is complete.

- starting XP: 0 (and thus starting level: 1)
- human attributes (strenght, wisdom...) range from 1 to 10. Some seasonlings have different scores, but they are not involved in the character generation (see below).
- all 2da files have been edited to adapt the new scores and their benefits (bonus spell, THAC0 and AC mod...)

The next feature: abolishing race requirement. I plan to make human the only choice during the character generation. At the beginning of the game, scripts/innate abilities should allow the player to choose the PC race (with attributes modifier and some race-related stuff - avatars, innate abilities, infravision, etc).
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