Converting PS: Torment Character Anims., ...and the issues you will encounter. |
The Black Wyrm's Lair Terms of Use | Help Search Members Calendar |
Converting PS: Torment Character Anims., ...and the issues you will encounter. |
Oct 27 2007, 12:33 AM
Post
#21
|
|
Mod Developer Posts: 1158 Joined: 22-July 04 From: Sweden |
Up until now, I hadn't noticed this thread, where all the activity is, so my replies for this topic were vague. I will fix that right now, and I really should visit SHS more often.
-Galactygon -------------------- |
|
|
Nov 1 2007, 04:37 AM
Post
#22
|
|
Forum Member Posts: 4 Joined: 30-September 07 |
QUOTE So far, I have never encountered this, even though I have done a lot of sequence deleting. Oh and while I am on the topic great work on BA, I actually took some of your stuff apart to when I was trying to figure out how to import my ripped torment animation into the game. Saved me loads of time and gave me an appreciation for your effort. QUOTE When I feel a little more inclined for personal *torment*... will give Chronis' method another try. So very tedious, but without better animation editing tools... what can we do? Ha ha I like your play on words here Cuv. I totally missed the *torment* reference at first. I think that means its time to get some sleep. This post has been edited by Chronis: Nov 1 2007, 04:49 AM |
|
|
Lo-Fi Version | Time is now: 16th November 2024 - 11:39 AM |