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> Problem with "long" effects
Armand
post Aug 4 2009, 12:51 PM
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Hello everybody,

I'm working on a new mod npc (an half-orc/preacher of flames) and i've got a little problem with a cutscene. I used some *long* effects to reproduce the impression of a conjuration spell with the creation of a succubus. However, these effects are longer than the cutscene and i would like to make these effects disappear with an action script, for example, when the succubus
leaves the map.
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Tervadh
post Sep 4 2009, 01:47 AM
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If you can't set an exact timer on the effect, you should be able to remove it when a certain condition triggers. If nothing else, you can make a custom spell and ApplySpell in your script to get rid of it.


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"Humor is an affirmation of dignity, a declaration of man's superiority to all that befalls him." -Romain Gary, Promise at Dawn
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