TP2 - Conditionnal copy |
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TP2 - Conditionnal copy |
Aug 25 2006, 06:59 AM
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#1
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Mod Developer Posts: 210 Joined: 3-December 05 |
Hi,
I am not really confident in tp2 coding and still have troubles. In short, there are 2 files, I will patch one of them, depending of a variable. I have try this code: Part of Setup-Enhanced_Creatures.tp2: INCLUDE ~Enhanced_Creatures/Setup-Enhanced_Creatures.tph~ OUTER_SET "component" = 4 LAUNCH_ACTION_MACRO ~PATCH_CREATURES~ Part of Setup-Enhanced_Creatures.tph: DEFINE_ACTION_MACRO ~PATCH_CREATURES~ BEGIN ACTION_IF ("%component%" = 3) BEGIN COPY ~Enhanced_Creatures/JA#monst.2da~ ~override/JA#monst.2da~ ELSE COPY ~Enhanced_Creatures/JA#npc.2da~ ~override/JA#npc.2da~ END Or: DEFINE_ACTION_MACRO ~PATCH_CREATURES~ BEGIN ACTION_IF ("%component%" = 3) BEGIN SPRINT open_file JA#monst.2da ELSE SPRINT open_file JA#npc.2da END COPY_EXISTING ~%open_file%~ ~override/open_file~ Neither of this work. ACTION_IF, PATCH_IF... I tried both. I don't know how to solve it. Well, I know one way: open any file, so I can use patch_if, then open the 2nd with inner action. If someone know the right way to do this, I would really appreciate and be very happy |
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