bug with ar1600.bcs |
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bug with ar1600.bcs |
Jan 14 2009, 03:28 AM
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#1
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Forum Member Posts: 146 Joined: 1-November 06 From: Saint-Petersburg, Russia |
Well, I've spotted this one two years ago, but only now have I taken the time to study it.
CODE COPY_EXISTING ~ar1600.bcs~ ~override~ REPLACE_BCS_BLOCK ~BDash\BAF_x\xAR1600.BAF~ ~BDash\BAF_r\rAR1600.BAF~ CODE // xAR1600.BAF Changing 'Dead' to '!Exists' yields another bug - this block turns true even when siding with Bodhi (because they, well, don't exist to begin with), resulting in Saemon skipping his 'Herein you shall find what you need' (AsylumPlot=4) line when giving a tour and jumping right to 'Having troubles?' (AsylumPlot=5).IF Dead("ppvalen") // Valen Dead("ppparis") // Parisa Dead("ppdel") // Del OR(2) Global("AsylumPlot","GLOBAL",3) Global("AsylumPlot","GLOBAL",4) THEN RESPONSE #100 SetGlobal("AsylumPlot","GLOBAL",5) ActionOverride("uhostile",DestroySelf()) END You can easily remedy this by adding one extra condition to rAR1600.BAF - "Global("ThiefGroup","global",1)//sided with Aran" or "!Global("ThiefGroup","global",2)//sided not with Bodhi" -------------------- aka GeN1e
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Jan 14 2009, 07:28 AM
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#2
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Mod Developer Posts: 1399 Joined: 19-April 05 |
Thank you!
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