Ribald's Genie, For those tired of trekking to the AMart |
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Ribald's Genie, For those tired of trekking to the AMart |
May 25 2005, 03:13 PM
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#1
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The original one Retired team member Posts: 789 Joined: 9-September 04 From: WA, Australia |
Ribald's Genie v1.0
Download (361KB) This small mod lets you teleport, through the aid of a genie, to and from the Adventurers Mart. Talk to ribald and ask him what other items he has that arent on display. He will offer you an item to summon a genie (you must have talked to him 5 times for this to happen - a regular customer). The genie can't be summoned during combat and can only be summoned once per day. Why did I create this you ask (ok you probably didnt but anyway...)? Because I got tired of carting loads of junk around with my solo mage - continually having to travel to the adventurers mart to sell it all off. So Ribald's Genie was born. Warning Note: If you sleep after being teleported to the adventurers mart and a dream sequence starts you wont be able to teleport back to your previous location. Thanks to Sir-Kill for making the flute bam. This post has been edited by dragon_lord: May 25 2005, 03:45 PM -------------------- Maintainer of the Dragon's Hoard Download Center
Member of the World Transition Project The Items Mart - A comprehensive guide to item locations with maps for BG2 Portrait City - The largest collection of portraits for BG2 on the net. |
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May 25 2005, 05:36 PM
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#2
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Forum Member Posts: 1366 Joined: 22-August 04 From: Germany |
What a nice idea. So much more convenient than CLUAConsole:MoveToArea...
Topic pinned. |
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May 25 2005, 06:27 PM
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#3
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Master of energies Council Member Posts: 3319 Joined: 9-July 04 From: Magyarország |
QUOTE What a nice idea. So much more convenient than CLUAConsole:MoveToArea... Good to know who the cheaters are Great mod, dragon_lord -------------------- Mental harmony dispels the darkness.
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May 26 2005, 08:58 AM
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#4
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Forum Member Posts: 110 Joined: 30-July 04 From: Esztergom, Hungary |
What happens if you use this at Spellhold or in the Underdark for example?
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May 26 2005, 10:02 AM
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#5
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The original one Retired team member Posts: 789 Joined: 9-September 04 From: WA, Australia |
QUOTE What happens if you use this at Spellhold or in the Underdark for example? You can travel back to the A Mart; its up to the player's discretion where they want to use it.
-------------------- Maintainer of the Dragon's Hoard Download Center
Member of the World Transition Project The Items Mart - A comprehensive guide to item locations with maps for BG2 Portrait City - The largest collection of portraits for BG2 on the net. |
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May 26 2005, 10:15 AM
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#6
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Forum Member Posts: 110 Joined: 30-July 04 From: Esztergom, Hungary |
Ehm, in this case it would be nice if using it would be denied once you leave Athkatla - it would be reasonable to say that the Genie has limited teleportation powers. And this would avoid players to incidentally stuck with the plot.
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May 26 2005, 10:44 AM
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#7
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Forum Member Posts: 1366 Joined: 22-August 04 From: Germany |
The only problem I see is if another mod uses the "StorePartyLocations()" for some purpose that gets incidentally activated while the PC is in Athkatla teleported from those unaccessible areas via the Genie (some romance using special teleport cutscenes in its dialogues or whatever). With no other mods installed it should be no probem as long as you keep in mind not to rest.
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May 26 2005, 12:08 PM
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#8
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The original one Retired team member Posts: 789 Joined: 9-September 04 From: WA, Australia |
QUOTE("jastey") The only problem I see is if another mod uses the "StorePartyLocations()" for some purpose that gets incidentally activated while the PC is in Athkatla teleported from those unaccessible areas via the Genie (some romance using special teleport cutscenes in its dialogues or whatever). With no other mods installed it should be no probem as long as you keep in mind not to rest. If there was a choice I wouldnt use StorePartyLocations() for that reason, but since none of the other save/move functions work I'm stuck with it. I attempted to use SaveObjectLocation(S:Area*,S:Global*,O:Object*) and SetTokenGlobal(S:GLOBAL*,S:Area*,S:Token*) so you could ask the genie what your previous location was but that didnt work (does SaveObjectLocation actually work at all?). For the next version I might make the game autosave before teleporting just incase something like that happens. QUOTE Ehm, in this case it would be nice if using it would be denied once you leave Athkatla - it would be reasonable to say that the Genie has limited teleportation powers. And this would avoid players to incidentally stuck with the plot. The underdark I think I'll leave as teleportable, but spell hold I'll block (it is spell hold afterall).
This post has been edited by dragon_lord: May 26 2005, 12:08 PM -------------------- Maintainer of the Dragon's Hoard Download Center
Member of the World Transition Project The Items Mart - A comprehensive guide to item locations with maps for BG2 Portrait City - The largest collection of portraits for BG2 on the net. |
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May 26 2005, 01:02 PM
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#9
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Forum Member Posts: 106 Joined: 14-August 04 |
I don't think SaveObjectLocation works in the way you need. It stores co-ordinates, but I doubt it stores area code too.
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May 26 2005, 02:16 PM
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#10
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Mod Developer Posts: 1158 Joined: 22-July 04 From: Sweden |
I think, what would solve the problem is cutscenizing the entire act and disabling it from being cast in dream sequences (in one of them, you are in control of your character).
So, a genie would teleport you, you would talk to Ribald, and the genie would teleport you back, all in a single cutscene. -Galactygon -------------------- |
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May 26 2005, 02:50 PM
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#11
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Master of energies Council Member Posts: 3319 Joined: 9-July 04 From: Magyarország |
Not a bad idea. I think that it isn't too realistic that the teleportation depends on the discretion of the player in several cases. Especially in Throne of Bhaal, and yes, in Spellhold too.
-------------------- Mental harmony dispels the darkness.
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May 26 2005, 03:50 PM
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#12
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Forum Member Posts: 106 Joined: 14-August 04 |
It's not terribly realistic, say, when you've just defeated Irenicus in Brynnlaw and you want to get back to shore. You could get Saemon to take you back, but from an in-character viewpoint, why bother when you've got this magical item that can do it for you? Except, oh, it just broke the game. Oops!
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May 26 2005, 04:18 PM
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#13
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Mod Developer Posts: 1158 Joined: 22-July 04 From: Sweden |
You could say the "magic of the genie" projects an image of you in the adventurer's mart for only a minute or two.
Or, you could teleport Ribald to you rather than vice versa, or even better, open a small portal that allows the two of you to deal from afar. -Galactygon -------------------- |
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May 26 2005, 04:18 PM
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#14
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GOD Retired team member Posts: 1728 Joined: 14-July 04 From: Ireland |
Is it possible to make the genie teleport you to select Vendors depending on where you are?
In Athkatla or the surrounding countryside it is Ribald, in Spellhold...eh...no one...in UD it's a Drow merchant or the Snirfebelin (or are they Duergar?), in Watchers Keep it is back to the Cleric on the top level etc It might make more sense...it is also more work! |
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May 26 2005, 04:19 PM
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#15
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Forum Member Posts: 106 Joined: 14-August 04 |
I think I quite like the portal idea, personally.
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May 26 2005, 04:42 PM
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#16
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GOD Retired team member Posts: 1728 Joined: 14-July 04 From: Ireland |
Posting at the same time as Galc...didn't see Portal idea.
Portal idea sounds cool and plausable! |
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May 26 2005, 04:56 PM
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#17
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TP2 Ninja Forum Member Posts: 15 Joined: 22-July 04 From: England |
Coming from another angle, why Ribald at all? How about utilising the Djinn in Trademeet (or another Djinni somewhere, you could create a little quest). One of them could give you the flute to summon him in order to trade, the same dude all the time and no connection to the Adventurer's Mart or anywhere else.
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May 28 2005, 12:47 PM
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#18
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The original one Retired team member Posts: 789 Joined: 9-September 04 From: WA, Australia |
QUOTE("Galactygon") open a small portal that allows the two of you to deal from afar. I like it, saves the problems teleporting the party brings.QUOTE("Rabain") In Athkatla or the surrounding countryside it is Ribald, in Spellhold...eh...no one...in UD it's a Drow merchant or the Snirfebelin (or are they Duergar?), in Watchers Keep it is back to the Cleric on the top level etc I might expand it to include a few other merchants.
-------------------- Maintainer of the Dragon's Hoard Download Center
Member of the World Transition Project The Items Mart - A comprehensive guide to item locations with maps for BG2 Portrait City - The largest collection of portraits for BG2 on the net. |
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Jun 18 2005, 02:04 PM
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#19
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The original one Retired team member Posts: 789 Joined: 9-September 04 From: WA, Australia |
I hope to have the next version of Ribald's Genie finished in the next few weeks, if I can find the time. Ribald's Genie v2.0 will allow trading through a portal so you dont have to travel to the A Mart, trading with the noble looking merchant in trademeet, and still allow teleporting to the A Mart/Trademeet for those who want to. What other merchants do people want to be able to trade with/teleport to?
Thanks to Sir-Kill for making the portal animation.
Attached File(s)
-------------------- Maintainer of the Dragon's Hoard Download Center
Member of the World Transition Project The Items Mart - A comprehensive guide to item locations with maps for BG2 Portrait City - The largest collection of portraits for BG2 on the net. |
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Jun 18 2005, 03:00 PM
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#20
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Forum Member Posts: 1366 Joined: 22-August 04 From: Germany |
Cool!
I don't know how you planned to handle this, but my suggestion would be: Include the destinations of the traders after the PC visited them once (so the list of destinations would grow over time), and while being in the underdark maybe only allow travelling to the Underdark merchants (or make sure the party has to return after trading, to ensure the game flow). As for destinations, maybe you could also include Cromwell as a direct destination, for the cases where the PC has gathered all ingrediences for one of the special items. What happens with the Genie in ToB? |
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Lo-Fi Version | Time is now: 14th November 2024 - 03:19 PM |