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> Unicorn, Needed for a new Mod
Gwendolyne
post Sep 20 2005, 11:35 PM
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I am looking for an animation of a unicorn....

Does somebody has one ?
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T.G.Maestro
post Sep 21 2005, 11:12 AM
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Nope, I can't remember unicorns in any of the IE games out there, not even in the NWN series.


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BG2 ToB Refinements

Go and download it from the website:
BG2 ToB Refinements
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Galactygon
post Sep 21 2005, 02:37 PM
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What T.G.M. said.

-Galactygon


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balduran
post Sep 22 2005, 08:25 AM
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You can always try to 3D Max a horse to look like a unicorn.


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Blessed be the one who has nothing to say, and yet remains silent.

Too many chieftan, too little indian.

http://balduran.blackwyrmlair.net

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hlidskialf
post Sep 22 2005, 05:00 PM
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QUOTE(balduran @ Sep 22 2005, 01:25 AM)
You can always try to 3D Max a horse to look like a unicorn.

Poser might be a better utility for this. That or the Daz3D proggy which does the same but is free.
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T.G.Maestro
post Sep 26 2005, 07:56 AM
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QUOTE
You can always try to 3D Max a horse to look like a unicorn

Yet, if you need attack/casting animations for the creature, you'll need to add those new frames by yourself too - I doubt the classical horse animation has them.


--------------------
BG2 ToB Refinements

Go and download it from the website:
BG2 ToB Refinements
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Rabain
post Sep 26 2005, 10:10 AM
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Has anyone ever looked at the Warlords series for extracting animations? There are some nice creatures in that, particularly the Unicorn.

I am thinking of Warlords III (or it could be IV): Reign of Heroes , I have both but can never remember which is which.
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balduran
post Sep 26 2005, 01:37 PM
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I think Reign of Heroes is the fourth, but since I don't own it, I could be wrong.


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Blessed be the one who has nothing to say, and yet remains silent.

Too many chieftan, too little indian.

http://balduran.blackwyrmlair.net

-- Azure NPC Romance
-- BG2 Improvements
-- IWD Improvements
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SirLancelot
post Oct 6 2005, 01:35 AM
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Age Of Wonders 2: Shadow Magic has a lot of creatures animations in the BG2 style fashion. I will try to catch and post a capture here.
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SirLancelot
post Oct 8 2005, 11:35 PM
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IPB Image

IPB Image

In the game you can easily resize units animations as your wish (using the zoom), but I don't know which pc files control them.

This post has been edited by SirLancelot: Oct 8 2005, 11:40 PM
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Galactygon
post Oct 9 2005, 04:31 PM
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The only problem about implementing the unicorn animation from other games (besides copyright, etc.), would be that the animations would seem out of place with the rest of the animations found in the IE games.

The same applies with the NWN animations, but not as much as animations from other games.

-Galactygon


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SirLancelot
post Oct 9 2005, 05:04 PM
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QUOTE
The only problem about implementing the unicorn animation from other games (besides copyright, etc.), would be that the animations would seem out of place with the rest of the animations found in the IE games.


AOW2:SM mod makers incorporate animations from others games as well, like Age Of Empires and the like.

But I understand your fears, thought. Let me post another SM typical unit in the BG2 fashion:

Basilisk:

IPB Image
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SirLancelot
post Oct 9 2005, 05:22 PM
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And check this...
http://aow.heavengames.com/cgi-bin/forums/...&f=33,3988,0,60
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Vlad
post Dec 13 2005, 11:46 AM
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Do you like this:

http://www.daz3d.com/shop.php?op=itemdetails&item=2122

http://www.daz3d.com/shop.php?op=itemdetails&item=2157

http://www.daz3d.com/shop.php?op=itemdetails&item=2121

They sit in my Poser's runtime, but I've never tried to animate them though it's very possible.
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Galactygon
post Dec 13 2005, 06:48 PM
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Yes, they would look good in BGII. I would be willing to incorporate those into the mod if you could make them work in the game.

-Galactygon

This post has been edited by Galactygon: Dec 13 2005, 06:48 PM


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Vlad
post Dec 14 2005, 10:38 AM
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Okay Galc, I'll try to make them animated, but then you'll need to convert them from GIF to BAM sequences, but you know all this better than me. smile.gif
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Galactygon
post Dec 14 2005, 03:08 PM
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Of all the things I couldn't do, that is one of the last things I will make attempts in; all of them ended in miserable failures so far. You could try and get someone else to do that part for you who is more proficient in .gif -> .bam conversion or try to do it yourself.

-Galactygon


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Sir-Kill
post Dec 14 2005, 04:14 PM
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Galactygon, did with your gif conversions did the colors get messed up? or what was it that did not go right?


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Galactygon
post Dec 14 2005, 07:11 PM
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Yes, it was the colours, and the picture was speckled. I tried to do it BAM Workshops 1 and 2, but with little success.

-Galactygon


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Sir-Kill
post Dec 14 2005, 07:42 PM
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consiglieri
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meh same here I tried to use dltcep too but it did not like gif. or did not like what I was doing with it
I did have some success at importing the first secquence but any after that was junk. I could however import the frames by themselves. but that just adds 10 times the work.
maybe Avenger can straighten that out if he see this.


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