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#1
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![]() ![]() Mod Developer Posts: 210 Joined: 3-December 05 ![]() |
Hello,
As I have already said, I don't planned to do Aasimons as P&P Celestials cover them. I have checked P&P Celestials and there are some errors that I want to correct. For example, Astral Deva have 2 attacks per round in P&P. In P&P Celestials they will have 3 and I'm sure it wasn't intended by Caedwyr (he set 2 APR but class fighter add another one). My concerns are about hit dice and deva. First, I can't find anything about deva and P&P Celestials doesn't say anything about them either. In books, we find Astral Deva, Monadic, Movanic, Planetar. Nothing about a simple Deva ! Now about hit dice, I'm a bit confused. Here is what Caedwyr said "1. Increased hitpoints from 96 to 138 which is correct value for a level 25 fighter Astral Deva." Astral Deva basic hit dice is 12 but any creature can advance beyond that. Monster Manual says "1 hit dice = 1d8 unless otherwise stated" If I assume full hit point (I always installed this component and most monsters already have close to full hit point), 25 * 8 = 200 Am I correct ? Seriously, any level 8/9 fighter can have about 140-150 hp. According to P&P 3rd edition, Astral Deva has 18 constitution, about the same as a strong fighter. So, how can a level 25 Deva only have 138 hp ? I wonder... Deva, in game, are level 30, so they should have 240 hp. Now, if I take another example : Tarrasque has 300 hp (70 HD) (clearly stated in P&P) It's pretty low as 70 HD should result in more than 500 hp ! So well, I don't enough knowledge to find the correct informations about all this ![]() |
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