Suggestions for the coming release |
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Suggestions for the coming release |
Jun 25 2024, 07:52 PM
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#161
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Premium Member Tactical reputation: 2 Posts: 6095 Joined: 23-February 08 |
Sure, I'll consider it.
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Jun 26 2024, 12:24 AM
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#162
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Forum Member Posts: 44 Joined: 4-January 08 |
I second that suggestion
Judgement day fight is a favorite of mine ( also the sword itself) |
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Aug 5 2024, 10:23 PM
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#163
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Forum Member Posts: 2537 Joined: 10-May 13 |
Just for your information, I've started a new run with many new changes that will be introduced in IATweaks. Many aspects are implemented and require testing, but I'll also introduce many more as I'll progress with the run. That's why it will take much more time, but hopefully will allow me to test as many aspects as I can.
Teasing some of the changes, here's the party chosen for this run: Beastmaster protagonist Assassin Priest of Tempus F/I Edwin Free slot for NPCs, then probably Minsc the Berserker |
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Aug 5 2024, 10:49 PM
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#164
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Forum Member Posts: 552 Joined: 30-November 20 |
Just for your information, I've started a new run with many new changes that will be introduced in IATweaks. Many aspects are implemented and require testing, but I'll also introduce many more as I'll progress with the run. That's why it will take much more time, but hopefully will allow me to test as many aspects as I can. Teasing some of the changes, here's the party chosen for this run: Beastmaster protagonist Assassin Priest of Tempus F/I Edwin Free slot for NPCs, then probably Minsc the Berserker !!!!!! So next version of cleric rebalancing (yes please!) with thief rebalancing (!!!) and new improved beastmaster?!? |
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Yesterday, 01:20 AM
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#165
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Forum Member Posts: 2537 Joined: 10-May 13 |
I don't want to say too much, especially since I might have to remove some elements if they turn out to be too buggy, but I have a few surprises prepared. As for the full Thief Rebalance, it would require much more time to implement and test, but I hope that for now at least Assassins will jump a few ranks from F to C or higher
This post has been edited by SparrowJacek: Yesterday, 02:01 AM |
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Yesterday, 03:36 PM
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#166
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Forum Member Posts: 63 Joined: 15-August 21 |
Sounds awesome, might hold off on making a new run.
Roughly when can one expect these changes to be fully implemented ? |
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Yesterday, 09:59 PM
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#167
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Forum Member Posts: 2537 Joined: 10-May 13 |
QUOTE Roughly when can one expect these changes to be fully implemented ? Hard to say, as it will be closely related to the number of new ideas I'll come up with during my playthrough. Right now I'm almost at the end of the starting dungeon, so there's still 95% of content ahead of me. |
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Lo-Fi Version | Time is now: 7th August 2024 - 09:28 AM |