| The Black Wyrm's Lair Terms of Use |
Help
Search
Members
Calendar
|
Jan 1 2012, 07:46 PM
Post
#1
|
|
![]() Mod Developer Posts: 210 Joined: 3-December 05 |
I will use TobEx extended Stats and because I don't want to mess up with others mods, I will use my own complete set of detectable spells.
Currently, there is no standard on the subject and then it is a pain to fill the missing detectable spells. Thanks to TobEx large scale (up to 32768 stats), I will make a complete detectable spells. All spells that could be detectable will be. I will start from number 1200. I also want to make polymorph forms detectable (both for druid and mage). 2 purposes on this: - to be able to know if target is normal form or another - to know exactly which form it is |
|
|
|
aigleborgne Detectable Spells Jan 1 2012, 07:46 PM
aigleborgne Finally, since extended stats are not saved, I mig... Jan 2 2012, 08:25 AM
Salk It's an issue but enemies don't prebuff, s... Jan 3 2012, 05:34 AM
aigleborgne Yeah, I do too finally :)
Prebuff is meant for met... Jan 3 2012, 03:10 PM
aigleborgne I was finally able to make extended detectable spe... Jan 5 2012, 08:57 PM
aigleborgne I had some problems with standard detectable (foun... Feb 5 2012, 12:46 PM![]() ![]() |
|
Lo-Fi Version | Time is now: 11th December 2025 - 06:03 AM |