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> New World map for WTP
Sir-Kill
post Dec 6 2006, 09:58 PM
Post #1


consiglieri
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Member of Graphics Dept.
Posts: 2343
Joined: 13-August 04
From: Michigan, U.S.A.




here is the final render of the world map v. 1

Click here for homepage click the 'View Large World Map' link to see a bigger image but you will either have to play the game or mod for wtp to see all the details that I have put in there tongue.gif smile.gif

Some stats:
rendered in 3ds max7 w/o any post work
psp8 to create the textures
full image 8000x6336
Mos size 61.9mb
vertex count 36781
poly count 32999
triangle count 72660
texture/maps used 179
different elements 34
rendering time about 1 1/2 hrs.
start/end time Mar 17 2006 - Dec 6 2006
263 days worked, conservative estimate hours worked per day 5 = 1315 hrs

Crazy or dedicated??

this has been a learning experience for me. There has been 2 versions created but half way through the first I had to start over since my computer is a hunk of junk and I created too many polys for this computer to handle thus the restart. sad.gif

This post has been edited by Sir-Kill: Dec 7 2006, 11:30 PM


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Sir-Kill   New World map for WTP   Dec 6 2006, 09:58 PM
K'aeloree   What program did you use? It's absolutely gorg...   Dec 7 2006, 09:45 PM
Sir-Kill   Thanks updated first post 3ds max7 psp8   Dec 7 2006, 11:33 PM
Valiant   Hi Sir-Kill, It looks very nice indeed. Is there...   Dec 8 2006, 06:53 AM
K'aeloree   I'd love to have a copy as well, if you don...   Dec 8 2006, 08:02 AM
Sir-Kill   I have been debating on this request I cant put my...   Dec 9 2006, 12:24 PM
Valiant   Heya Sir-Kill I completely understand what are yo...   Dec 9 2006, 04:56 PM
Sir-Kill   the tutorial was great it worked just like you sai...   Dec 9 2006, 05:36 PM
Galactygon   The worldmap looks vaguely like Iceland. :) -Gala...   Dec 15 2006, 11:30 PM
Rabain   Screenshot of the new Worldmap ingame: This world...   Jan 20 2007, 05:56 PM
HERD   It looks like the icons are a bit bigger than they...   Jan 20 2007, 10:07 PM
Rabain   The only problem I had with the full size map is t...   Jan 20 2007, 10:24 PM
K'aeloree   Maybe you could give the option of having a smalle...   Jan 21 2007, 12:24 AM
Rabain   Okay here are two screen shots of the full size 80...   Jan 21 2007, 12:57 AM
Valiant   Hi guys, The best choice IMO would be to use a h...   Jan 21 2007, 08:06 AM
Rabain   The smaller map would be my preference too Valiant...   Jan 21 2007, 02:40 PM
Sir-Kill   as far as the textures go in the icons post that i...   Jan 21 2007, 05:47 PM
Valiant   Yeah, Sir-Kill, good idea. No need to have a worl...   Jan 21 2007, 06:52 PM
Baronius   If you're talking of the "real" in-g...   Jan 21 2007, 07:17 PM
Rabain   I'm not completely sure what Sir-Kill was sayi...   Jan 21 2007, 08:21 PM
HERD   I agree, that it would be a pity to loose all of t...   Jan 21 2007, 09:00 PM
Rabain   The mos at full size is 64mb, at 50% it is 15mb. ...   Jan 22 2007, 02:19 AM
Valiant   Fine machine, Rab, but not everybody has so powere...   Jan 22 2007, 04:20 PM
Baronius   If you are talking about the 8000x6336 reduced to ...   Jan 22 2007, 08:00 PM
Sir-Kill   I have an 800 mgz comp w/ 500 ram. but I also got ...   Jan 22 2007, 08:05 PM
Valiant   Ok, guys, another question. Sir-KillĀ“s worldmap i...   Jan 23 2007, 07:06 AM
HERD   I think we ought to use the original SKills map, s...   Jan 23 2007, 08:11 AM
Rabain   We've decided for the initial release to go wi...   Jan 23 2007, 11:36 AM
HERD   My feelings exa-ca-ta-ly Upgrade or die P.S. GO...   Jan 23 2007, 12:15 PM
Valiant   I like those small houses in pict. nr. 3...   Jan 23 2007, 04:03 PM


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