(IWD1) HoF mode from the beginning |
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(IWD1) HoF mode from the beginning |
Jan 30 2008, 01:30 PM
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Forum Member Posts: 99 Joined: 6-November 07 |
I'm going to give it a try, and I'm brainstorming party ideas now. here's what I've got so far:
Gnome Fighter (GM in Axes for a great AC and using the boomerang axe) Half-Elf Cleric/Ranger Half-Elf Fighter/Druid Elf Fighter/Mage/Thief (basically, I'm using him as an archer who can open locks and disarm traps. Since he'll always be in the back-row, I figured he doesn't really need armor so why not throw some spellcasting ability in there as well?) Gnome Fighter/Illusionist Half-Elf Bard I'm not too sure on where to allocate weapon proficiencies (other than maxing out ranged weapons for all characters ASAP). I also know that Paladins are usually pointed at as being great for HoF mode, but I think that's because of being able to cast "Prot. from Evil" on themselves so often. I figure a single classed Gnome fighter can wear that gnome/halfling helmet for a better AC bonus, and can also be a more offensive character since he can get GM in a few weapons. This is still in it's planning stage, so I'd really welcome comments/ideas/criticisms. TIA -------------------- Baruk Khazâd! Khazâd ai-mênu!
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