PLAYER1 dialogue, Is it possible to give PLAYER1 consequtive lines of dialogue? |
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PLAYER1 dialogue, Is it possible to give PLAYER1 consequtive lines of dialogue? |
Aug 10 2015, 09:00 PM
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Master of Paradox Forum Member Posts: 248 Joined: 7-April 15 From: Canada |
I have found the following:
- You cannot use == PLAYER1 in a CHAIN (understandable once I thought about it) - ++ at the end of a dialogue does not support multiple lines (not refering to multiple options here) I have not found: - How or if you can create a dialogue block in which you SAY nothing and do not just introduce a null line I want to have my PC (mod in development) have multiple lines of dialogue without intervening NPC chatter a la CHAIN. Is it even possible? HELP! -------------------- nullset
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