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> Script problems, NPC-default-script "ADVANCED AI" breaks dialogues
Seewead
post May 9 2017, 11:20 AM
Post #1





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Posts: 103
Joined: 20-March 16




So I forged this new topic. Didn't put my question in an already existing thread for clarity-reasons (I plan to make more posts on this topic in the future).

Here goes:

From your Readme (Rjali-Mod version 8.2):
"Nota: BG2EE v2's new ADVANCED AI breaks dialogues, especially for all types of rogue who are forever going into and out of search-for-traps mode. I recommend that you not use it. Unfortunately, it is the default, so you have to manually change it for each member of your party including your PC and any new join/rejoin NPCs. It is set for the PC only after Imoen joins in Chateau Irenicus. If you use the equip option, I replace all the ADVANCED AI default scripts with the AGEN script; this eliminates the possibility of using the ADVANCED AI."

If I understand this correctly, the default-script breaks my game, but you have the solution. But you are only willing to give it to me, if I install the cheat-options of your mod as well. Well, why are you so selfish? biggrin.gif What if don't want your cheat-options? It should be an option, shouldn't it? Me personally, I do like a challenge, so I don't go for your cheats regularly.

See you, Seewead



Edit: Changed Thread-Title and introduction sentence




This post has been edited by Seewead: Jul 25 2017, 12:44 PM
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