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Sep 5 2004, 08:04 PM
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#1
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The oak's first root Retired team member Posts: 297 Joined: 24-August 04 |
Fort Unity
Fort Unity is a waypoint built at the close of the last great war. The world of Mythera was once ruled by a powerful empire based in the center of the continent. The empire, and the site of the capitol are little more than ash and rubble now. Racial strife tore apart the great empire thousands of years ago. An undead hoard arose from the depths of an ancient graveyard, and sought to destroy all life in Mythera. To stop the advances of the undead hoards a group of mages, later known as the lightbringers, cast a spell over the land to insure the sun would never set. There was indeed prosperity for a time, but only within the lighted lands. All those from the shadows sought were kept from entering the light. The reptilian races united to fight for their own salvation, for without the sun they would all freeze to death. The goblins considered it a betrayal, for they were left in the shadow, where there was no rest from the onslaught of the undead. The dwarves were closest to the source of the undead, and had to flee from their ancient halls, and were offered sanctuary by the halflings. As the shadow dwellers fought to escape from the ravaging hoards of undead, the empires crops began to fail under the relentless warmth of the sun. Crops outside of the barrier were destroyed by the cold. The emperors palace was torn down brick by brick. The lightbringers, and their tower fortress simply vanished.. With the lightbringers gone the sun finally set for the first time in 20 years. The undead took advantage of the darkness to launch an all out assault on the surface world. This was known as the 'long dark' when the sun rose again the force which had lead the undead into battle was slain by it's piercing rays. Fort unity was once a dwarven outpost. After the fall of the Limner empire Fort unity was established on the site of the old fort as a reminder that without the balance between light and darkness the world will die. The fort still stands as a reminder, even now, nearly two thousand years later. --------------------------- A Land of Adventure: Many forsake their heritage, and put down their spade to draw arms, seeking fame and fortune. The life of a farmer, nobleman, serf, blacksmith, merchant and so forth can be honorable and rewarding. Yet, for some the draw of adventure is where the sweet necter of life truely lies. They are blown by the winds each seeking something else, but all of them crave the adventures life has to offer. --------------------------- This post has been edited by Sir-Kill: Nov 21 2006, 10:31 AM |
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Sep 10 2004, 05:36 AM
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#2
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The oak's first root Retired team member Posts: 297 Joined: 24-August 04 |
The Myth of Tala and Micah
Long before the rule of emporer Limner the nations fueded with oneanother land, and many marriages amoung the children of noble blood were brokered in exchange for treaties and land. The desert kingdom, known as Azule at the time, was ran by Lord Baltran. Lord Baltran's first born son Roka was to marry King Erol's daughter Tala. forever bringing together the desert kingdom, and it's neighbors to the north (human region). The union of these two nations would not only stop three hundred years of strife, but would also be of great assistance to King Erol's designs to conquor the frozen lands of the barbarian chieftans. The greatest of the barbarian chiefs sought to unite the tribes. It would take an act of great cunning and bravery to win over the other chieftans, so Warchief Korakus sent his most trusted son, Micah, with a group of his finest warriors to capture princess Tala out of the very halls of her father's castle. The plan did not go as the Chief had hoped. The barbarian raiders did indeed sneak into the castle, and reached the room of the princess. Upon seeing her Micah instructed his loyal guards to guard the door, while he spoke with the princess. They stood there looking at one another, without speaking while time passed. One of the servents rose the alarm at the site of Mika's men standing impatiently in the hallway. Before long the catle guards had slain the intruders, with the exception of Micah, who they found still staring at the princess. As the guards Dragged Micah away to then dungeon, he finally spoke to the princess.. the words were simple, but would change both of their destinies. The words "I love you," were but a whisper from his lips, but the words found home within Tala's heart. Tala visited Micah each day in the dungeon, and forbade the guards to harm him. Never did they speak to one another. Each of them had much they wanted to say, but somehow found they could not. The King Erol planned for Micah's execution, but Tala pleaded with her father to spare his life. He asked his daughter why he should spare Micah, and she pleaded more, explaining that she loved him. Her father became enraged and demanded to know how she could love a man who she's never spoken to, and who has never spoken to her. Thus it was revealed. With her father's permission the Azule Sorceror Lord Baltran had cast a spell upon her that she may never speak of love to a man other than his son Roka. The princess and micah escaped into the night, to find a way to lift the spell, that they may speak of their love. The sorceror king was furrious at this deciet, and declaired war on the people of king Erol. He cast a curse upon the kingdom of man, and barbarian alike. Micah was tuned into a great stag, and Tala into a wolf. Only on the anniversary of their first meeting are they man and woman, but for the rest of the year they are beasts. They will remember their lives as beasts, and hunger for eachothers death when they are not within their human form. This tale does not have a happy ending, for even death will reject them as long as but one member of Batlron's family line still lives. It is said that Tala, in wolven form bore many children. Each of these children were abominations which were both man and beast (the legendary origin of wolfweres). This post has been edited by dragon_lord: Nov 13 2004, 02:18 PM |
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Chevar Myth and Mythera Sep 5 2004, 08:04 PM
Chevar NULL Sep 19 2004, 05:26 AM
Chevar NULL Oct 15 2004, 07:38 AM
dragon_lord NULL Nov 13 2004, 01:18 PM
Chevar NULL Nov 29 2004, 02:58 AM
dragon_lord NULL Sep 9 2005, 01:54 PM![]() ![]() |
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