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> Toughening Monsters
roshan
post May 27 2005, 09:41 AM
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Will this mod toughen the monsters and encounters in the game? Im not thinking of simply hit point increases etc, but new abilities and powers for the various creatures, as well as better ai.
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SimDing0
post May 28 2005, 10:30 PM
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QUOTE(Rabain @ May 28 2005, 11:13 AM)
I'm not going to go into details...I haven't got the time or the inclination for that kind of detail!

This isn't terribly coercive of us improving the experience. smile.gif I'll consider the rest of your post-- we're trying to balance the BG2 kits better.
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roshan   Toughening Monsters   May 27 2005, 09:41 AM
jastey   NULL   May 27 2005, 10:30 AM
roshan   NULL   May 27 2005, 10:45 AM
jastey   NULL   May 27 2005, 10:50 AM
Galactygon   NULL   May 27 2005, 01:55 PM
roshan   NULL   May 28 2005, 03:39 AM
Rabain   NULL   May 28 2005, 07:51 AM
roshan   NULL   May 28 2005, 08:03 AM
Rabain   NULL   May 28 2005, 08:12 AM
SimDing0   NULL   May 28 2005, 10:20 AM
Rabain   NULL   May 28 2005, 11:13 AM
roshan   NULL   May 28 2005, 08:52 PM
Baronius   NULL   May 28 2005, 09:07 PM
SimDing0   NULL   May 28 2005, 10:30 PM
Rabain   NULL   May 28 2005, 11:06 PM
roshan   NULL   May 29 2005, 06:42 AM
Rabain   NULL   May 29 2005, 09:47 AM
Salk   NULL   Jun 17 2005, 08:31 AM


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