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May 27 2005, 09:41 AM
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#1
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Forum Member Posts: 12 Joined: 25-May 05 |
Will this mod toughen the monsters and encounters in the game? Im not thinking of simply hit point increases etc, but new abilities and powers for the various creatures, as well as better ai.
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May 28 2005, 07:51 AM
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#2
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GOD Retired team member Posts: 1728 Joined: 14-July 04 From: Ireland |
We will be looking at the scripts for the monsters we are adding, definately. We won't however be creating scripts to cover every possible attack scenario.
We will take the existing creature script, perhaps shuffle if so that the creature uses it's abilities better and perhaps add some abilities that the creature should have in D&D (and already exist as spells in BG). We don't want to spend masses of time on scripting but we don't want monsters to just stand and get killed either! Some will have higher HP, better thaco's, resistances etc but not overkill and only where we feel it's appropriate. In that sense, yes, I would say they will be tougher than standard creatures of the same type in the game. |
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roshan Toughening Monsters May 27 2005, 09:41 AM
jastey NULL May 27 2005, 10:30 AM
roshan NULL May 27 2005, 10:45 AM
jastey NULL May 27 2005, 10:50 AM
Galactygon NULL May 27 2005, 01:55 PM
roshan NULL May 28 2005, 03:39 AM
roshan NULL May 28 2005, 08:03 AM
Rabain NULL May 28 2005, 08:12 AM
SimDing0 NULL May 28 2005, 10:20 AM
Rabain NULL May 28 2005, 11:13 AM
roshan NULL May 28 2005, 08:52 PM
Baronius NULL May 28 2005, 09:07 PM
SimDing0 NULL May 28 2005, 10:30 PM
Rabain NULL May 28 2005, 11:06 PM
roshan NULL May 29 2005, 06:42 AM
Rabain NULL May 29 2005, 09:47 AM
Salk NULL Jun 17 2005, 08:31 AM![]() ![]() |
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