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The Black Wyrm's Lair Terms of Use |
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#1
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Forum Member Posts: 1366 Joined: 22-August 04 From: Germany ![]() |
Hi,
for a cutscene I need a nightly outside area. (The cutscene is kind of a dream so it is night there but not necessarily in the actual game time.) I wanted to re-use a game area, not make a new one for this purpose. How does the BGII engine handle the day and night views of the areas? Is it possible to extract a game area in a way that in the "new" area there is always night? Thanks for any help. |
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Post
#2
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Forum Member Posts: 1366 Joined: 22-August 04 From: Germany ![]() |
The PC (player) talking to an NPC via dialogue. I have no influence on when that will happen, and because of story things I do not *want* to restrict it, either.
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Lo-Fi Version | Time is now: 29th August 2025 - 11:02 AM |