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#1
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Forum Member Posts: 1366 Joined: 22-August 04 From: Germany ![]() |
Hi,
for a cutscene I need a nightly outside area. (The cutscene is kind of a dream so it is night there but not necessarily in the actual game time.) I wanted to re-use a game area, not make a new one for this purpose. How does the BGII engine handle the day and night views of the areas? Is it possible to extract a game area in a way that in the "new" area there is always night? Thanks for any help. |
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Post
#2
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![]() Master of energies ![]() Council Member Posts: 3325 Joined: 9-July 04 From: Magyarország ![]() |
If I remember correctly, that will inevitably change the party's Clock thus the current time as well, and jastey wants the time flow naturally. It would only (and always) be midnight when the party enters the area, and then the dawn would still come after hours (inside the dream...).
-------------------- Mental harmony dispels the darkness.
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