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#1
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Forum Member Posts: 1366 Joined: 22-August 04 From: Germany ![]() |
Hi,
for a cutscene I need a nightly outside area. (The cutscene is kind of a dream so it is night there but not necessarily in the actual game time.) I wanted to re-use a game area, not make a new one for this purpose. How does the BGII engine handle the day and night views of the areas? Is it possible to extract a game area in a way that in the "new" area there is always night? Thanks for any help. |
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Post
#2
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Forum Member Posts: 1366 Joined: 22-August 04 From: Germany ![]() |
If it needs a graphic editing tool then I am at a loss. *Hoping that someone might volunteer to do this*
![]() I am talking about the area FW6000, btw... (BG1Tutu, small (!) outdoor area) (or AR6000 in BG1, but I need it for the BGII-engine.) |
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Lo-Fi Version | Time is now: 29th August 2025 - 10:59 AM |