The Black Wyrm Lair Forums
The Black Wyrm's Lair Terms of Use Help Search Members Calendar

Welcome Guest ( Log In | Register )

> Animation Conversion, Also map tile info
Chevar
post Apr 2 2005, 05:44 AM
Post #1


The oak's first root


Retired team member
Posts: 297
Joined: 24-August 04




We currently have a list of nearly fourty creature animations that are currently being converted from varied sources for use in bg2. For a sneak peak, please follow the link below.

http://www.blackwyrmlair.net/~chevar/converts/anims.html

This post has been edited by Chevar: Apr 3 2005, 04:19 PM
Go to the top of the page
 
Quote Post
 
Start new topic
Replies
Chevar
post Apr 5 2005, 12:54 PM
Post #2


The oak's first root


Retired team member
Posts: 297
Joined: 24-August 04




QUOTE(Yacomo @ Apr 5 2005, 10:05 AM)
Apart from this I am currently working on some all new area graphics using Bryce, Poser, Shade and Gimp. I'll be happy to donate those graphics as well, once they are done. Question is: Will something like this be useful for you? I ask, because I am missing the proper experience to create the wed and are files, so those would have to be created by somebody else.

It's not simply a matter of whether it'll be usefull to us at the WTP. It's a matter of if it can benefit the community. I do not have a planned use for the majority of the nimations I'm converting, just as an example.

As for areas, in particular.. through dltcep or eitme you will need to populate and script your areas after they're complete. That's something we can't help with (for obvious reasons).. however in terms of the converting of graphics to usable maps. We may be able to offer you assistance in that regard, when the time comes - granted that would depend on our workload.
Go to the top of the page
 
Quote Post

Posts in this topic
Chevar   Animation Conversion   Apr 2 2005, 05:44 AM
igi   NULL   Apr 2 2005, 11:38 AM
Chevar   NULL   Apr 2 2005, 05:16 PM
igi   NULL   Apr 2 2005, 06:59 PM
Sir-Kill   NULL   Apr 2 2005, 10:47 PM
Awake   NULL   Apr 3 2005, 01:36 AM
igi   NULL   Apr 3 2005, 10:32 AM
Awake   NULL   Apr 3 2005, 11:01 AM
Sir-Kill   NULL   Apr 3 2005, 01:08 PM
dragon_lord   NULL   Apr 3 2005, 01:46 PM
Vlasák   NULL   Apr 3 2005, 01:47 PM
Sir-Kill   NULL   Apr 3 2005, 01:54 PM
Chevar   NULL   Apr 3 2005, 04:18 PM
Vlasák   NULL   Apr 3 2005, 04:57 PM
Rabain   NULL   Apr 3 2005, 06:27 PM
Chevar   NULL   Apr 3 2005, 08:03 PM
SimDing0   NULL   Apr 3 2005, 08:53 PM
Seifer   NULL   Apr 3 2005, 10:00 PM
Seifer   NULL   Apr 3 2005, 10:06 PM
Chevar   NULL   Apr 4 2005, 12:58 AM
Yacomo   NULL   Apr 5 2005, 10:05 AM
Chevar   NULL   Apr 5 2005, 12:54 PM
Yacomo   NULL   Apr 5 2005, 01:21 PM
Sir-Kill   NULL   Apr 5 2005, 02:04 PM
igi   NULL   Apr 5 2005, 05:14 PM
jastey   NULL   Apr 7 2005, 09:14 AM
Sir-Kill   NULL   Apr 7 2005, 02:16 PM
Sir-Kill   NULL   Apr 7 2005, 04:26 PM
Rabain   NULL   Apr 7 2005, 06:04 PM
igi   NULL   Apr 7 2005, 06:24 PM
Sir-Kill   NULL   Apr 7 2005, 06:46 PM
igi   NULL   Apr 7 2005, 08:01 PM
Sir-Kill   NULL   Apr 7 2005, 08:18 PM
Seifer   NULL   Apr 7 2005, 11:27 PM
Seifer   NULL   Apr 7 2005, 11:29 PM
Chevar   NULL   Apr 7 2005, 11:47 PM
Seifer   NULL   Apr 8 2005, 12:11 AM
Chevar   NULL   Apr 8 2005, 12:36 AM
Seifer   NULL   Apr 8 2005, 08:35 PM
Chevar   NULL   Apr 8 2005, 09:05 PM
Seifer   NULL   Apr 9 2005, 10:58 AM


Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:



- Lo-Fi Version Time is now: 17th July 2025 - 05:15 AM