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The Black Wyrm's Lair Terms of Use |
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#1
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![]() The oak's first root Retired team member Posts: 297 Joined: 24-August 04 ![]() |
We currently have a list of nearly fourty creature animations that are currently being converted from varied sources for use in bg2. For a sneak peak, please follow the link below.
http://www.blackwyrmlair.net/~chevar/converts/anims.html This post has been edited by Chevar: Apr 3 2005, 04:19 PM |
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#2
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![]() The oak's first root Retired team member Posts: 297 Joined: 24-August 04 ![]() |
QUOTE(Yacomo @ Apr 5 2005, 10:05 AM) Apart from this I am currently working on some all new area graphics using Bryce, Poser, Shade and Gimp. I'll be happy to donate those graphics as well, once they are done. Question is: Will something like this be useful for you? I ask, because I am missing the proper experience to create the wed and are files, so those would have to be created by somebody else. It's not simply a matter of whether it'll be usefull to us at the WTP. It's a matter of if it can benefit the community. I do not have a planned use for the majority of the nimations I'm converting, just as an example. As for areas, in particular.. through dltcep or eitme you will need to populate and script your areas after they're complete. That's something we can't help with (for obvious reasons).. however in terms of the converting of graphics to usable maps. We may be able to offer you assistance in that regard, when the time comes - granted that would depend on our workload. |
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