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The Black Wyrm's Lair Terms of Use |
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![]() The oak's first root Retired team member Posts: 297 Joined: 24-August 04 ![]() |
We currently have a list of nearly fourty creature animations that are currently being converted from varied sources for use in bg2. For a sneak peak, please follow the link below.
http://www.blackwyrmlair.net/~chevar/converts/anims.html This post has been edited by Chevar: Apr 3 2005, 04:19 PM |
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#2
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![]() The Raven ![]() Mod Developer Posts: 590 Joined: 4-September 04 From: California, USA ![]() |
QUOTE(igi @ Apr 3 2005, 02:32 AM) Awake: I'm busy. So sue me. To stop being hassled though, I've stopped work on my mods, my tools, and several other aspects of my life to I can get an IESDP update done soon. Satisfied? ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() -------------------- And can we finally say that the bhaal spawn idea has had the final nail hammered in its coffin?
Member of the World Transition Project And the raven, never flitting, still is sitting, still is sitting On the pallid bust of Pallas just above my chamber door; And his eyes have all the seeming of a demon's that is dreaming, And the lamp-light o'er him streaming throws his shadow on the floor; And my soul from out that shadow that lies floating on the floor Shall be lifted - nevermore! Like dealing with terrorists by giving them explosives |
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