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> Animation Conversion, Also map tile info
Chevar
post Apr 2 2005, 05:44 AM
Post #1


The oak's first root


Retired team member
Posts: 297
Joined: 24-August 04




We currently have a list of nearly fourty creature animations that are currently being converted from varied sources for use in bg2. For a sneak peak, please follow the link below.

http://www.blackwyrmlair.net/~chevar/converts/anims.html

This post has been edited by Chevar: Apr 3 2005, 04:19 PM
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Sir-Kill
post Apr 2 2005, 10:47 PM
Post #2


consiglieri
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Member of Graphics Dept.
Posts: 2343
Joined: 13-August 04
From: Michigan, U.S.A.




QUOTE
Anyway, I encourage you to release anything you have as soon as possible - it's all very well having huge archives of stuff, but it needs to be available for people to use.
we will be working on many things and releasing them as soon as we can. smile.gif sharing can only benifet the community

QUOTE
As for sharing work, I think it's good in principle, but I don't think I'm so keen on it in practice.


so we should not share? Hmm ok we won't. well back to square one. wacko.gif I just don't get it, why not? no one has the uber mod, just uber egos. I would guess that there would many more mods released if more things were made available.

Chevar and I both quit (more or less) SeS for feeling like slaves to moders, that is why the wtp is having a share program, the people that partake in it will bennifet from it.

you maintain the IESDP and share the information, there is not much of a jump in logic for other sharing too. smile.gif

This post has been edited by Sir-Kill: Apr 2 2005, 10:49 PM


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Chevar   Animation Conversion   Apr 2 2005, 05:44 AM
igi   NULL   Apr 2 2005, 11:38 AM
Chevar   NULL   Apr 2 2005, 05:16 PM
igi   NULL   Apr 2 2005, 06:59 PM
Sir-Kill   NULL   Apr 2 2005, 10:47 PM
Awake   NULL   Apr 3 2005, 01:36 AM
igi   NULL   Apr 3 2005, 10:32 AM
Awake   NULL   Apr 3 2005, 11:01 AM
Sir-Kill   NULL   Apr 3 2005, 01:08 PM
dragon_lord   NULL   Apr 3 2005, 01:46 PM
Vlasák   NULL   Apr 3 2005, 01:47 PM
Sir-Kill   NULL   Apr 3 2005, 01:54 PM
Chevar   NULL   Apr 3 2005, 04:18 PM
Vlasák   NULL   Apr 3 2005, 04:57 PM
Rabain   NULL   Apr 3 2005, 06:27 PM
Chevar   NULL   Apr 3 2005, 08:03 PM
SimDing0   NULL   Apr 3 2005, 08:53 PM
Seifer   NULL   Apr 3 2005, 10:00 PM
Seifer   NULL   Apr 3 2005, 10:06 PM
Chevar   NULL   Apr 4 2005, 12:58 AM
Yacomo   NULL   Apr 5 2005, 10:05 AM
Chevar   NULL   Apr 5 2005, 12:54 PM
Yacomo   NULL   Apr 5 2005, 01:21 PM
Sir-Kill   NULL   Apr 5 2005, 02:04 PM
igi   NULL   Apr 5 2005, 05:14 PM
jastey   NULL   Apr 7 2005, 09:14 AM
Sir-Kill   NULL   Apr 7 2005, 02:16 PM
Sir-Kill   NULL   Apr 7 2005, 04:26 PM
Rabain   NULL   Apr 7 2005, 06:04 PM
igi   NULL   Apr 7 2005, 06:24 PM
Sir-Kill   NULL   Apr 7 2005, 06:46 PM
igi   NULL   Apr 7 2005, 08:01 PM
Sir-Kill   NULL   Apr 7 2005, 08:18 PM
Seifer   NULL   Apr 7 2005, 11:27 PM
Seifer   NULL   Apr 7 2005, 11:29 PM
Chevar   NULL   Apr 7 2005, 11:47 PM
Seifer   NULL   Apr 8 2005, 12:11 AM
Chevar   NULL   Apr 8 2005, 12:36 AM
Seifer   NULL   Apr 8 2005, 08:35 PM
Chevar   NULL   Apr 8 2005, 09:05 PM
Seifer   NULL   Apr 9 2005, 10:58 AM


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