The Black Wyrm Lair Forums
The Black Wyrm's Lair Terms of Use Help Search Members Calendar

Welcome Guest ( Log In | Register )

> Starting a new game, At some point, let's see when
pekkae
post Jun 11 2026, 11:39 PM
Post #1





Forum Member
Posts: 683
Joined: 30-November 20




Hi

Thinking about starting a fresh run closedeyes.gif , it’s been a while and there’s quite a bit of new stuff I haven’t really tried yet. thumb.gif

Goal is the usual:
- dominate encounters
- try out new kits / changes
- still end up with something very destructive overall

Current idea for the core:

Avenger PC (as it's overall one of the strongest characters, probably even with down-tuned clan spirits)
Cernd (insta-heal all throughout everything)
Sibel (either Swashie or S/F -> both would be completely new for me)
Neera (Wild Mage . also completely new for me)

So this would let me test quite a lot of the new things at once. And having a wild mage instead of a sorceror let's me also try out the new spells & abilities.

Then I’d need some more muscle on top of that, and I’m not entirely sure which direction makes more sense:

R/C -> lots of new cleric stuff to try (with of course cheated so has access to druidic spells... superbly powerful but maybe overlapping a bit with avenger especially)
Paladin → either custom or Keldorn with the new Pally powers (and keldorn has some new gear as well)

with this party we can spread the “most destructive weapons” around the party and there isn't much overlap - only maybe the we'd need tabitha's hide for the uber-armour, instead of the druidic gauntlets.

As far as I can tell this should end up as a pretty strong setup, but I’m a bit unsure about a couple of things:

Sibel → does S/F make more sense here than Swashie given the rest of the crew?
Neera → how reliable is Wild Mage in IA context these days?
Muscle slot → R/C & Paladin vs. Barbarian, Riskbreaker or a F/M multiclass.

Only character I’m a bit worried about is Keldorn - not sure how well he holds up compared to a custom option in this kind of party. And we're lacking arcane casting powers, though we have abundance of divine casting powers though.

Main goal is still to end up with something that can just steamroll once it gets going, while trying out as much of the new stuff as possible.
Go to the top of the page
 
Quote Post
 
Start new topic
Replies
pekkae
post Jun 14 2026, 07:34 PM
Post #2





Forum Member
Posts: 683
Joined: 30-November 20




Thanks again!

Decided on against ToD, as ... it's just too easy exp and we have enough "cheats" already, haha.

The only thing I might be missing is multiple strongholds - does that come somewhere or do I need to add it separately? I'm looking forward to getting that reaching ring etc.

Sorry for the flood of questions wink.gif
Go to the top of the page
 
Quote Post

Posts in this topic


Reply to this topicStart new topic
2 User(s) are reading this topic (2 Guests and 0 Anonymous Users)
0 Members:



- Lo-Fi Version Time is now: 1st August 2026 - 03:02 PM