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#1
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![]() consiglieri ![]() Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. ![]() |
There are some that would like to see particular quests in Baldur’s Gate, that were not in the original game. So this is where this mod comes into play, we know what we would like to see, but we would like to hear what you would like to see. This is your chance to be heard, what did you think was missing as far as quests go in the original game? The ideas put forth will be taken in under advisement and may be implemented if you have what it takes to make a good quest
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Post
#2
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Forum Member Posts: 6 Joined: 29-March 05 ![]() |
Can we have some quests that increments a stat of the player instead of giving +1 to reputation?
For example when you take Samuel to the Temple of Wisdom you get a new quest to get some special herbs to cure him. These herbs only grow in one area that is either revealed to you or you get teleported there. Once you are in the area you have to find the herb(s) needed to save Samuel. They can either be guarded by druids who you can persuade to give you the herbs or kill them to get to the herbs. Killing them should have a drop in reputation and less exp., but you need some minimum stats (CHA 15, WIS 16) before you can get the herbs without a fight. When you return to the temple with the herbs Samuel is healed and the character that talks to Gellana gets +a to their WIS because they know something more about nature. This could be balanced by removing the tomes that are already in the game and give you more of a feeling that you were isolated in Candlekeep all this time. Now you venture outside and you learn lots of new things. I don't know if it's possible to change existing quests like this but I think it's worth a try. And maybe some "evil" quests where your reputation takes a hit for completing it? Right now all the quests seem to be for "good" parties. |
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Lo-Fi Version | Time is now: 6th June 2025 - 05:54 PM |