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#1
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Forum Member Posts: 638 Joined: 30-November 20 ![]() |
As it's been relatively quiet for some time at the forum I though I'd do a post about a run I've been thinking about recently. I don't have the time to start this in the near future, but every now and then I find myself yet again tinkering with the crew composition. Any comments would be welcome.
Our last run with "double -5" worked extremely well for most parts of the game. While we has some difficulties, we managed to develop our crew to quite OP mid-game and break through the demofight. This time instead of being insanely capable in spellcasting we thought we'd develop an extreme H2H crew, playing on insane. This is what is in the works: The locks (edit: they turned out not to be locks ...) PC: Necromancer. Shall get the Necro stuff thus with required buffs be a little bit competent in H2H as well. With 2 APR / Decent Thac0 through TPT & Giant Strength. We thinks she'll be ok. Jaheira: Early game superpowers. Great 2H H2H. Skins & Critical Striking. She rocks. Custom multiclass F/I: Early game ubertank. Will get fighter Thac0's & Critical Strikes. Worked amazingly well on the last run. Riskbreaker (probably Imoen): Will get JD. Gets to amazing physical resistance though Hardiness + CBS + JD. Will be an amazing tank + damage dealer. What we're thinking A custom R/C multiclass. Shall get full access to druidic spells. So fighter Thac0's, Critical Strikes + skins. Oh and insanely low AC (effective should hover around -28 unbuffed mid game). The only character that can both tank + has about the best combat buffs available (Draw Upon Holy Might should work wonders + Righteous Magic). We think she'll be great. And the last slot. Valygar the Vagrant? Can probably tank a little bit with Vagrant bonuses + Defender of Easthaven + Greean leaves armour + Armor of Faith + Double Regen. And can summon. Gets ofc fighter thac0's & critical strikes. But if not Vagrant, whom should we take? Regular fighters are out of question for physical resistance through only hardiness is rather useless on insane - the characters need something else to protect themselves or increased physical resistance though something else. A custom made Swashbuckler/Fighter could work as a dual classed assassin->fighter. What else? This post has been edited by pekkae: Oct 4 2022, 06:50 PM |
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Post
#2
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Forum Member Posts: 638 Joined: 30-November 20 ![]() |
I think I have this figures out. Ahem. Again
We'll go with Necro (PC) Jaheira Imoen the Riskbreaker Valygar the Vagrant Custom Fighter/Illusionist Custom Priest of Lathander dual classed into a mage. We'll edit the Priest of Lathander the following way: + Gets 2 in casting time + On level 15 gets a bonus of +3 to caster levels (divine) (so casts divine spells as 3 levels higher) + Gains boon of Lathander every 5 levels starting from level 5 + Gets +3 to Wisdom + Immunity to silence, greater silence & grave silence + Immunity to fear + Can use blessed bracers & Might of the Avariel (without bonuses in caster levels) - Gets -6 to STR, -2 to DEX and -2 to CON - Doesn't receive "hold undead" - Can't use any armors - Can't use 2-handed weapons - Can use bucklers & small shields only - Can't use missile weapons - Doesn't receive weapons-style bonuses ( + but can use mage robes after dual classing) We'll dual class her from level 15 to a Mage, thus eventually ending up with alacricity and ok casting time bonus with enough spell slots to be effective. This way we'll have amazing summoning abilities (clan spirit, swanmays, skeleton lords, smiodon, greater elementals & anaconda's) and almost all characters are such that we can protect them in the fights. We'll also have enough casting abilities + really good H2H abilities. Our custom Priest of LAthander should be a great tank & very versatile + can pack enough of a punch to be effective H2H combat as well. We think she'll be great! This post has been edited by pekkae: Oct 10 2022, 12:47 PM |
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