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Jun 8 2021, 07:27 AM
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#1
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Forum Member Posts: 20 Joined: 20-April 09 |
I’ve run through this game twice in the recent one and a half month. It is admirable that even I’ve played the mod so many times, it’s still attractive. I am very appreciate with the changes of the recent releases. I’m so glad that this mod is still under updating and I am quite looking forward for the next release. So here are my personal suggestions for it.
1.Relief the constraint on whether the protagonist is a necromancer. The single factor that affects the difficulty and game experience of the mod most is whether the protagonist is a necromancer. I should admit that the adventure and item designed for necromancer is very fantastic and the battle with the Old Ones is one of my favourite. However, after so many tries I would like to start the game with other roles. Unfortunately, the game difficulty could be quite different, especially in the battle with the Great Wyrm. One way to do this is to make Memory of the Apprenti and Amulet of Hades available for all characters, or other wizard should have counter abilities against Greater Silence. As a trade off, necromancer should be nerfed. RVE is a bit too powerful for a necro that in late game you nearly need no other healing method. 2.Make cleric more powerful. Just as I said, with RVE you nearly don’t need a healer in your party. And what makes things worse is that in the recent release druid over compete cleric from nearly all dimensions: stoneskin, new items and new kits, and more useful HLAs. So to maximize party fighting power, there is no room for a cleric. But cleric is one of my favourite role in the game(and also in other PRGs), so I would like it to be buffed in the next release. I think a single class cleric should be as the same attractive as Jaheira. 3.Make ranged weapons a choice. Damage dealt by ranged weapons can be lower than melee weapons instead of no damage. 4.Make paladin more powerful. Comparing to other warrior roles(ranger, barbarian, champion of arvoreen, risk breaker), paladin is far less attractive. It should be buffed a bit. 5.Nalia should be buffed She should at least have access to the 9th level spells. And her first class and low wisdom make her not a good party member. But she is one of my favourite character. These suggestions are ordered. And I do hope the first two to come true. I think they will be beneficial for further development of this mod. |
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Oct 9 2022, 06:18 PM
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#2
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Forum Member Posts: 2930 Joined: 10-May 13 |
QUOTE Thieves and Bards have similar problems where the gap between them and a fighter in damage output is too large. At the moment that's true for all except for Swashbucklers. I think that players haven't used Swhashies that much, which is a shame. At some point I made a calculation, which showed that swashbucklers are only slightly worse at dealing damage than kensais with 2h weapons and now Hexxat is also a Swashbuckler with her powerful upgraded weapon giving additional 1/2 APR.QUOTE and swashbucklers barely above that (an extra 0.5 APR from specialisation) Non-warrior classes don't get that additional APR, so Swashies still have only 1APR, which can be only changed by items/abilities/spells. QUOTE THAC0 changes - for reference, warrior tops out at 0, cleric at 6 and mage at 8 That's a really good idea, I had no clue that their thaco is so terrible, because I only ever played a Swashbuckler...Thieves to top out at 4 instead of 7 Bards to top out at 2 instead of 7 QUOTE APR changes - for reference, warrior tops out at 3 (1 base, +1 from levels, +1 from proficiency), cleric and mage at 1 Thieves to be able to specialize (top out at 1.5) Bards able to specialize and gain an additional 0.5APR at level 10 (top out at 2) Swashbucklers able to GM (top out at 2) As pointed above, the engine doesn't give any APR to non-warrior classes (fighter/paladin/ranger) QUOTE Equipment for thieves/bards to increase APR (+0.5 if it consumes a minor equipment slot, +1 if it consumes a major equipment slot) - Swashbucklers are all about dual wield, they can use weapons like Water's Edge to boost their APR to 6 + Hexxat has her cloak, which gives 7APR + their on-hit abilities- after my new change, Assassins should become really good at dealing damage, in fact some of my ideas might make them too overpowered, that's why I'd love to hear some constructive criticism from players testing them - at some point Bounty Hunters will also be rebalanced, I see them as ranged fighters using (rebalanced) traps, not engaging in close combat if they can avoid it - Shadowdancer will need to be rebalanced or removed entirely, due to some changes I want to introduce In general what I want to do is to make pure thieves (at least kitted ones) be useful without the need to dual/multiclass them, I even have a simple solution for that, you will be able to reach full potential of this class only with pure thief, though multi/duals should still be a viable option. We want to bring as much variety to party composition as we can, since v6.0 was very restrictive in that regard. QUOTE Monk is a class that I have no idea how it can be brought up to par with the others. Did you play with a monk after the changes done in 6.2 I think? At some point they have 3-24(base) +5(enchantment) dmg, they get +4 from gauntlets of crushing, can get up to +14 from strength so 26-47 dmg with 8 steady APR (as they have undispellable IH), with their upgraded amulet and Diamond Body they get amazing Damage Reduction and regeneration (which is doubled because of how the game engine treats IH) + they're immune to most of the nasty stuff and have solid Magic Resistance, which allows them to avoid stuff like 3xADHW. Monks are very powerful and extremely cheap (as they need only the amulet and rings/cloak +2), their only weakness and downside in terms of fun is that they just punch with their fists dealing crushing damage, there's little space for intricate tactics and clever skill use. Also in the newest version Rashaad's item will be slightly better. This post has been edited by SparrowJacek: Oct 9 2022, 06:21 PM |
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forthenature Suggestions for the coming release Jun 8 2021, 07:27 AM
pekkae Completely agree on the Cleric. A pure cleric does... Jun 8 2021, 08:08 AM
critto All of these are good suggestions and have been ta... Jun 8 2021, 06:45 PM
forthenature Nalia's intelligence is 17 so she cannot memor... Jun 9 2021, 02:23 AM
critto I don't remember this being an issue in the pa... Jun 9 2021, 05:33 AM
pekkae I don't remember this being an issue in the pa... Jun 9 2021, 06:30 AM
forthenature I'm not sure. In original game, Nalia's in... Jun 9 2021, 06:14 AM
critto I wonder why I don't remember this. I've h... Jun 9 2021, 08:47 AM
lroumen It might be an EE thing. I do not recall this bein... Jun 9 2021, 04:58 PM
bulian @OP - you may want to check out IATweaks, which of... Jun 10 2021, 02:24 AM
SparrowJacek As bulian mentioned - it's already an optional... Jun 12 2021, 11:47 AM
pekkae After trudging along with a cleric for some time, ... Jan 11 2022, 08:59 PM
SparrowJacek Thank you for your suggestions pekkae! I'v... May 18 2022, 04:37 PM
pekkae Thank you for your suggestions pekkae! I'v... May 19 2022, 06:03 AM
bulian Feel free to suggest stats and crafting components... May 21 2022, 06:28 PM
pekkae Here's a few ideas. The areas where the mod is... May 26 2022, 06:47 AM
Ralmevic I think you can already forge Flail of the Ages +4... May 26 2022, 10:08 AM
pekkae I think you can already forge Flail of the Ages +4... May 26 2022, 10:17 AM
pekkae I've been tinkering with a cleric for a little... Oct 1 2022, 10:07 AM
ed boy I feel that a major problem with clerics is that t... Oct 2 2022, 11:33 PM
pekkae I feel that a major problem with clerics is that t... Oct 3 2022, 04:56 PM
lappen really good ideas i think :) Oct 3 2022, 02:15 PM
lappen perhaps clerics would be better healer if their he... Oct 3 2022, 06:54 PM
lroumen Sanctuary is 10 rounds of uncontested summoning an... Oct 3 2022, 09:57 PM
SparrowJacek I love how there are so many new ideas for rebalan... Oct 4 2022, 06:08 PM
pekkae I love how there are so many new ideas for rebalan... Oct 6 2022, 06:57 PM
lappen I love how there are so many new ideas for rebalan... Oct 7 2022, 07:09 PM
ed boy Cleric class is the one that requires the most reb... Oct 7 2022, 08:26 PM
lroumen Quite some classes in anvil got the short end of t... Oct 7 2022, 11:40 PM
ed boy I think that various thief multis/duals have a pla... Oct 8 2022, 04:00 PM
SparrowJacek That's a viable point, we will need to keep th... Oct 9 2022, 06:51 PM
lroumen Art apr.
You can give kits the ability to follow ... Oct 9 2022, 11:16 PM
SparrowJacek Here's a very little teaser of the changes tha... Oct 10 2022, 01:12 PM
pekkae There's really good ideas here in this thread.... Oct 10 2022, 01:35 PM
lroumen Do you also have the shaman changes in the release... Oct 10 2022, 04:56 PM
SparrowJacek We won't be tackling other protagonists than D... Oct 10 2022, 05:26 PM
lroumen Shaman is in. That's a sure playthrough from m... Oct 10 2022, 09:21 PM
SparrowJacek Okay, time for the second teaser of the changes:
Oct 11 2022, 08:24 AM
lappen i want to see the next version :DD pllzzz :D Oct 11 2022, 09:18 PM
SparrowJacek i want to see the next version :DD pllzzz :D
Since... Oct 12 2022, 09:14 AM
SparrowJacek Do you guys have any ideas, how to make Cleric kit... Oct 12 2022, 10:04 PM
pekkae Do you guys have any ideas, how to make Cleric kit... Oct 13 2022, 05:58 AM
lroumen I never gave that a thought because kits are bette... Oct 13 2022, 04:46 AM
SparrowJacek I am not sure, but I think that people still playi... Oct 13 2022, 01:15 PM
pekkae Yep they do. But you have to change the variable. ... Oct 13 2022, 05:37 PM
SparrowJacek I consider Avengers to be balanced, but Clan Spiri... Oct 13 2022, 07:36 PM
pekkae when i use shadow keeper,
u can add some special... Oct 14 2022, 05:09 PM
lappen when i use shadow keeper,
u can add some special... Oct 13 2022, 09:27 PM
SparrowJacek There is such thing. Unfortunately there is no way... Oct 14 2022, 06:06 PM
pekkae Well. Giving NPC's abilities unattainable by P... Oct 15 2022, 11:42 AM
lroumen Viconia worships Shar, not Lolth though.
I would ... Oct 15 2022, 02:27 PM
pekkae Viconia worships Shar, not Lolth though.
I would ... Oct 16 2022, 04:39 PM
pekkae (double-post removed) Oct 16 2022, 04:47 PM
lroumen I do not know how easy it is to modify existing sp... Oct 16 2022, 05:09 PM
SparrowJacek Thank you for more ideas!
I finally got a goo... Oct 16 2022, 06:05 PM
pekkae I get new ideas almost every day, I hope I will ha... Oct 17 2022, 05:15 PM
SparrowJacek Double post, strange... Oct 16 2022, 06:05 PM
SparrowJacek
PoL is a very nice melee fighter. Blessed bracers... Oct 17 2022, 10:10 PM
pekkae I don't know about names that much, as I'm... Oct 18 2022, 04:09 PM
SparrowJacek Thank you, I will use at least one of those names ... Oct 20 2022, 07:06 PM
pekkae Thank you, I will use at least one of those names ... Oct 23 2022, 05:46 PM
SparrowJacek I created a way of implementing some things much f... Oct 23 2022, 06:22 PM
pekkae EDIT:
Some new spell icons are already done :)
htt... Oct 24 2022, 06:04 PM
lroumen You only get new abilities at level up for the nex... Oct 24 2022, 06:00 AM
SparrowJacek I know it can be done that way, however having lic... Oct 24 2022, 06:41 PM
pekkae Well, on the one hand, I'd love to share all t... Nov 6 2022, 08:11 AM
lappen hey guys, is there a chance that u can implement t... Nov 1 2022, 09:18 AM
pekkae hey guys, is there a chance that u can implement t... Nov 6 2022, 08:06 AM
SparrowJacek I am not familiar with The Four mod and I am not s... Nov 2 2022, 08:56 AM
lroumen https://sorcerers.net/community/threads/the...e-4#... Nov 2 2022, 12:42 PM
lroumen I thought the four was already included in IA, alt... Nov 6 2022, 10:56 AM
pekkae I thought the four was already included in IA, alt... Nov 6 2022, 10:58 AM
SparrowJacek Well, it's a 5th level AoE spell with very fas... Nov 6 2022, 10:32 PM
pekkae Now it looks quite usable! Great! The arca... Nov 7 2022, 02:33 PM
SparrowJacek Clerics won't have Iron Skins, but they will h... Nov 9 2022, 01:04 PM
lroumen That looks awesome and sounds very useful. I think... Nov 9 2022, 05:39 PM
SparrowJacek Okay, time to present another ability, that should... Nov 13 2022, 10:21 PM
lroumen I thought that if you just finished a spell or can... Nov 14 2022, 06:55 PM
SparrowJacek No, you don't need to do that. This ability ca... Nov 14 2022, 07:26 PM
pekkae No, you don't need to do that. This ability ca... Nov 15 2022, 10:16 AM
lroumen That opens up possibilities Nov 14 2022, 11:31 PM
SparrowJacek I hope there will be many creative uses of this sk... Nov 16 2022, 03:37 PM
pekkae I hope there will be many creative uses of this sk... Nov 19 2022, 10:38 AM
SparrowJacek I want to release this new version soon (in the up... Nov 21 2022, 09:17 PM
kilorew Been itching for another Improved Anvil run, still... Nov 22 2022, 04:04 PM
lroumen I have been playing a shaman in bg1 to import to b... Nov 23 2022, 06:28 AM
ed boy I'm very impressed with all the new cleric spe... Nov 23 2022, 02:19 PM
SparrowJacek That was my intention, so I'm glad that I mana... Nov 23 2022, 02:52 PM
SparrowJacek I have a question to you guys:
did you ever use Su... Nov 23 2022, 07:57 PM
pekkae I have a question to you guys:
did you ever use Su... Nov 23 2022, 09:10 PM
SparrowJacek Okay then, here are 2 more rebalanced spells apart... Nov 23 2022, 09:36 PM
kilorew Is there a rough date in mind on when this new upd... Nov 24 2022, 07:28 AM
SparrowJacek It's hard to say, as there are still many thin... Nov 24 2022, 08:27 PM
pekkae
Finally a defensive hamony worth casting! So... Nov 25 2022, 01:45 PM
ed boy Defensive Harmony
So am I understanding this corre... Nov 25 2022, 09:00 PM
SparrowJacek
Yes, that's right. However you need to keep a... Nov 25 2022, 02:03 PM
pekkae
Yes, that's right. However you need to keep a... Nov 25 2022, 05:25 PM
SparrowJacek Yes, each of the allies gets this bonus for 6 seco... Nov 25 2022, 09:16 PM
SparrowJacek Good news. I had much more time than usual to work... Nov 25 2022, 09:26 PM![]() ![]() |
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