![]() |
The Black Wyrm's Lair Terms of Use |
![]() ![]() ![]() ![]() |
![]() |
![]()
Post
#1
|
|
Forum Member Posts: 607 Joined: 20-November 09 ![]() |
Bulian's 6.4 branch update:
New items and NPC modernization - complete
This post has been edited by bulian: May 16 2020, 01:18 PM |
|
|
![]() |
![]()
Post
#2
|
|
Forum Member Posts: 607 Joined: 20-November 09 ![]() |
Azoth,
Good catch on the vampires - when I wrote that code I didn't check the details of each individual encounters, and there are a number of different vampires in that lot that are just listed as vampire. There are probably a couple of other cases like that - I think the planar prison is not maximized either with the present patch, for example. The trolls are not super difficult either as someone pointed out. Regarding the berserker blade, apparently that effect is bugged from the beamdog end, as it was an existing resource in the game's code that I added. The original vision for Minsc's upgraded sword had that effect and then permanent enrage. Both of those were technically challenging, which is why it landed where is now. So for now you'll just have to live with it, particularly with 2.6 somewhere on the horizon. So please keep reporting your findings. |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 7th October 2025 - 08:55 AM |