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#1
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Forum Member Posts: 607 Joined: 20-November 09 ![]() |
Bulian's 6.4 branch update:
New items and NPC modernization - complete
This post has been edited by bulian: May 16 2020, 01:18 PM |
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Post
#2
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![]() Forum Member Posts: 2893 Joined: 10-May 13 ![]() |
QUOTE In order to prevent the enemy mage's stoneskin from being consumed too quickly and casting spells to be easily interrupted, in the past version, the additional damage effects of weapons were often triggered with a certain probability, but for some of the new weapons, the damage effects are triggered per hit. In addition, these additional damages (especially the most adaptable crushing damage) works independently, which will make these weapons more effective than other weapons in fighting against highly resistant enemies. Therefore, I think such kind of new weapons should be slightly nerfed. I just tested that. Additional damage does not pierce additional layers of stone skin. Both Corrosive lance and standard staff +3 need exactly 7 strikes to remove SS. % chance for bonus damage applies mostly to elemental damage, as it hits even though a character is protected by SS, thus enabling you to interrupt casting. |
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