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The Black Wyrm's Lair Terms of Use |
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#1
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![]() Premium Member Posts: 305 Joined: 25-February 07 ![]() |
I'll be making several suggestions (or at least bringing ideas) to the appreciated, great IA game developers. Even if you don't like my idea, maybe it will spark one of your own. Critto can let me know when he's no longer interested in hearing these ideas from me.
![]() My first idea has to do with weapon proficiencies. Simply put you get more proficiency slots as you spend more time with weapons. Dual classes would get slots according to whatever class they are currently. Maximum weapon proficiency slots per weapon type: 1 for wizards and sorcerers; 2 for clerics, druids, thieves, ranger-cleric mc, thief-cleric mc, and bards; 3 for caster-melee types (rangers, paladins, multi-class caster-fighters); 5 for straight melee classes (all fighters and barbarians). Wizards/sorcerers can’t have combat styles, but all others can. APR increases are not limited to warriors. Kits can’t increase the number of proficiency slots, except in very rare cases. For instance, rangers in more modern DnD versions can specialize in the use of 2 weapons or in archery. Consequently, it makes sense to me that a ranger specialized in archery can have 5 slots in bows. This post has been edited by rbeverjr: Feb 22 2019, 12:20 AM |
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#2
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![]() Premium Member Posts: 305 Joined: 25-February 07 ![]() |
Remember the story!
I am disappointed that my past recommendation was ignored without even a response. So, I will put forth the recommendation again. In the later versions of IA, some battles give you no XP and little or no loot (like one oracle spell scroll and 0 XP). It is true that in more recent versions of DnD, challenge ratings can affect XP rewards, but there is always a reward - even if the XP is small and the loot is crap. However, the story should be the driver. My group has a reputation of 19 with wonderful exploits known in Athkatla and the surrounding area. Groups that you think would give 0 XP would be smart enough not to attack at all! I haven't made it to the Underdark, but as I recall Kua-toa royalty (not the prince) was also like this in one version. Are you serious? Royalty without any loot and giving no XP.?! I really hope that was fixed in this version. I would advise that encounters that you view inadequate for XP award be deleted from the game. To me, these fights are an annoying waste of time. |
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Lo-Fi Version | Time is now: 9th September 2025 - 04:53 PM |