The Black Wyrm Lair Forums
The Black Wyrm's Lair Terms of Use Help Search Members Calendar

Welcome Guest ( Log In | Register )

> BG1 coding question :), visual effects, items into chest: how?
jastey
post Sep 16 2004, 06:28 AM
Post #1





Forum Member
Posts: 1366
Joined: 22-August 04
From: Germany




Hi,
I have two questions to BG1 coding:
1. If I want to have a nice visual effect, e.g. one creature dissappears with a lot of glowing light.. whatever, how do I code that? (For BGII, I would use:
CODE
CreateVisualEffectObject("effect",Myself)
Is there something similar for BG1?)
2. I have problems to put an item into an existing container. I have the following code in the area.baf:
CODE
 
IF
   Global("C#ItemInTruhe","GLOBAL",0)
THEN
   RESPONSE #100
         SetGlobal("C#ItemInTruhe","GLOBAL",1)
         ActionOverride("Container1",CreateItem("ITEM",0,0,0))
END

which is the only way I see, but this puts the item in front of the container. How would the correct code have to be, to place the item inside?

Thanks!
PS: Answers as soon as possible, please... rolleyes.gif
Go to the top of the page
 
Quote Post
 
Start new topic
Replies
jastey
post Feb 18 2005, 09:01 AM
Post #2





Forum Member
Posts: 1366
Joined: 22-August 04
From: Germany




Thank you, Rabain. With ActionOverride(..CreateCreature..) I fear the Messenger could be spawned behind a closed door or such ( a problem already encountered by some people...)

I guess I will identify and include the realistic areas (cities). It is indeed not very realistic that a messenger should come to you at some places, for example the bandit camp...

EDIT: Just checked, and for Anomen (BGII) the messenger appearance is realised via "CreateCreatureObjectOffScreen" out of the NPC.BCS, too, not via the Baldur.bcs as I thought. This command doesn't exist for BG1, of course, but if your suggestion with the relative coordinates doesn't work it could be done by defining specific coordinates into the area scripts. A bit more work, but not unfeasable.

This post has been edited by jastey: Feb 21 2005, 11:25 AM
Go to the top of the page
 
Quote Post

Posts in this topic
jastey   BG1 coding question :)   Sep 16 2004, 06:28 AM
Baronius   NULL   Sep 16 2004, 08:18 AM
jastey   NULL   Sep 16 2004, 08:38 AM
Rabain   NULL   Sep 16 2004, 06:45 PM
Baronius   NULL   Sep 16 2004, 08:20 PM
Rabain   NULL   Sep 16 2004, 09:44 PM
jastey   NULL   Sep 17 2004, 02:05 AM
jastey   NULL   Sep 28 2004, 11:44 AM
Vlasák   NULL   Sep 29 2004, 09:40 AM
jastey   NULL   Sep 29 2004, 11:33 AM
Vlasák   NULL   Sep 29 2004, 12:06 PM
jastey   NULL   Sep 29 2004, 12:36 PM
Vlasák   NULL   Sep 29 2004, 12:57 PM
jastey   NULL   Sep 29 2004, 01:13 PM
jastey   NULL   Feb 17 2005, 08:30 PM
Rabain   NULL   Feb 17 2005, 10:37 PM
jastey   NULL   Feb 18 2005, 09:01 AM


Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:



- Lo-Fi Version Time is now: 1st September 2025 - 09:26 PM