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Jul 15 2015, 03:12 PM
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#1
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Multiclass F/C/M Forum Member Posts: 256 Joined: 17-October 04 From: Sweden |
Hello people!
Using Rabain's work as ground (version 0.5 was released in 2007 and had a number of issues), I have expanded his modification and adapted it to Baldur's Gate Trilogy. The modification is fully compatible with Baldur's Gate 2 and it's downloadable here. Future versions might be made compatible with EasyTuTu and BG:EE but that's not a priority. WTP Familiars revises the classic and iconic Find Familiar spell, rebalancing it and making it closer to its PnP counterpart. Sounds, portraits and additional dialogue choices are included, together with a nifty level up system. The familiars are now nine (new entry: Spider as new True Neutral, Rabbit is now Lawful Good) and mages can choose between 3 or 4 (depending on alignment) creatures (exception: True Neutral mages are restricted to the Spider). The violent death of the familiar has severe consequences and the little critters cannot just be used as boost for hit points and then stuffed into the backpack. They will make themselves heard if you do! Additionally, the familiars have totally different innate powers that are PnP inspired. The readme is included in the zipped archive. As installation goes, this modification needs to be installed after any other modification (like Spell Revisions) that changes the Find Familiar spell. This modification needs Ascension64's ToBEx to function properly (if this is not detected, it will be installed automatically). Thanks and enjoy! This post has been edited by Salk: Nov 22 2017, 05:39 AM |
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Sep 11 2015, 09:24 PM
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#2
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Forum Member Posts: 2 Joined: 11-September 15 |
Apologies if these questions have been answered elsewhere, but I looked in the readme file and couldn't find any of the info I wanted.
1) Do the familiars level up with the character's total XP from all classes, or just with their mage class level? I ask because I'm fond of giving all my PCs a familiar through the potion swap exploit. (If Minsc can have Boo, I can have a rabbit!) I would rather not be running around BG2 as a barbarian with a level 1 familiar if I can help it. 2) Is there a list of the individual familiars and the specific abilities/classes they possess somewhere? Since the mod lets us choose which one we want, I figured it would be a good idea to pick the one that fits the party's needs the best before I summon one. By the way, I must congratulate the author on reviving this mod. Familiars, in BG2 at least, basically served little to no purpose other than a splattering of extra HPs, someone to talk to, and maybe a useful spell if you got one of the nicer ones. I have hope that this mod will make them into "Party Member 6.5", and expand their role in the game. I'm also excited to read that you've done some work expanding their dialog as well, since interaction with your familiar is half the fun of the spell. Would it be possible to write interjections for familiars some time in the future? I bet the spider would have something to say when you talk to Pai'Na, or the cat loving the nice, warm fireplace of an inn. |
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Salk Announcing WTP Familiars Jul 15 2015, 03:12 PM
Salk Version has been updated to 1.4 due to a bug with ... Jul 16 2015, 01:53 PM
Salk New version available: 1.5!
Here's the ch... Aug 11 2015, 09:25 AM
Kross Nevermind! Got a little curious and experiment... Sep 15 2015, 06:08 PM
Salk Hello Kross.
Thank you for your interest in my mo... Sep 18 2015, 01:08 PM
Salk Version 1.55 is out.
Change log:
- Corrected a t... Sep 22 2015, 10:45 AM
waebbl Hello, first thanks for keeping up this nice mod. ... Nov 25 2015, 02:33 AM
Salk Hello!
First of all, sorry for the late reply... Dec 12 2015, 07:11 AM
Salk Version 1.6 is out.
Change log:
Fixed incompatib... Mar 14 2016, 04:23 AM
Graoumf The link on the top doesn't work for me.
Where... Mar 20 2016, 11:02 AM
ALIENQuake Link is wrong, correct one: http://dragonshoar... Mar 20 2016, 11:39 AM
Graoumf Thank you. Mar 20 2016, 03:17 PM
Salk The link in the OP is now corrected.
Thanks for p... Apr 11 2016, 07:59 AM
Salk A bug with level 12 level up dialogue option was r... Apr 14 2016, 04:55 AM
Salk New version (1.65) is up.
Change Log:
- Correcte... Apr 18 2016, 02:17 AM
Salk A new version (1.7) is being uploaded and will be ... May 2 2016, 11:19 AM
Salk The new version is up! May 5 2016, 04:18 AM
Salk I am working on a new version of the mod that will... Aug 13 2016, 05:55 PM
Salk Hello!
Version 1.8 is now released.
Change l... Mar 16 2017, 04:27 AM
ALIENQuake Salk, does anty of the component numbers was chang... Mar 19 2017, 05:04 PM
Salk ALIENQuake,
there is no new component and no comp... Mar 27 2017, 09:09 AM
Zaghoul What do you think would happen if added to BGEEV2.... Jul 6 2017, 11:17 AM
Salk There is no compatibility with BG:EE / SoD at this... Jul 17 2017, 05:05 AM
Salk -cut- Nov 20 2017, 06:59 AM
Salk WTP Familiars v2.0 released!
This is a major ... Nov 20 2017, 07:00 AM
Salk WTP Familiars v2.1 released!
CHANGE LOG
-The... Jan 21 2018, 06:28 AM
Salk WTP Familiars v2.5 released!
CHANGE LOG
-Fix... Jan 13 2020, 07:55 AM
Salk flamewing has kindly updated WTP Familiars to supp... Jul 19 2020, 05:54 AM
Salk The classic BG version of WTP Familiars has been u... Oct 10 2022, 08:34 AM
Salk The classic BG version of WTP Familiars has been u... Aug 7 2024, 08:05 PM![]() ![]() |
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