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Jan 12 2005, 08:04 AM
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#1
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Multiclass F/C/M Forum Member Posts: 256 Joined: 17-October 04 From: Sweden |
Hello! I am pretty new to the forum and have no knowledge of modding so I ask your help with some questions. To what I had understood, both BG1 TuTu and BGT let the player play the whole saga using the BG2 (or ToB perhaps ?) engine for Baldur's Gate 1 and 2. The difference that makes me want to play BGT is that it would let me give a marvellous sense of completition by merging the two stories and the two worlds into a single experience. Here I come with questions: is BGT enough bug-free to play the game without major problems ? Would you recommend installing it ? I think I have understood BGT is a TeamBG production and that their website has been down for a long time. Can you tell me why and what happened to the main coder of this great project ? What are the main differences between BGT and the mods BP-BGT / BP-BGT-DSOTSC which are hosted in Forgotten Wars ? Do they include more stable versions of BGT ? Are Wei-Du mods all compatible with BGT ? What are the system requirements for BGT ? Is there any valid documentation on the net which explains in the details how BGT works (installation and configuration) ? Can I take advantage of Dudleyville's fixes for Baldur's Gate 1 if I install BGT (or BP-BGT / BP-BGT-DSOTSC) even if they're not written in Wei-Du (they are installed in the Override folder of BG1) ? Please help me if you can. I am really interested in opening new horizions for Baldur's Gate and BGT seems what I do need to have the best experience possible. Thanks!
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Jan 15 2005, 12:30 PM
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#2
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Master of energies ![]() Council Member Posts: 3328 Joined: 9-July 04 From: Magyarország |
QUOTE I think you are mixing up cause and effect here, Baronius. I cannot speak for everyone, but for my part, when I understood, that the only efficient way to make BG1NPC was to make it for one of the two conversions, I looked at both BGT and TUTU and then chose one of them as the coding environment and the mod to install on my PC and play personally. Domi, my comment has nothing to do with BG1NPC. I referred to general conditions, i.e. that BGT is judged negatively usually by those who make mods for BG1Tutu. I've nothing against BG1Tutu (in fact several mods of mine are compatible with it), my point is just that BGT might not be AS bad as sometimes people say. To each his own. -------------------- Mental harmony dispels the darkness.
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Salk Help! Tons of questions about BGT! Jan 12 2005, 08:04 AM
jastey NULL Jan 12 2005, 10:36 AM
Baronius NULL Jan 12 2005, 11:08 AM
Salk NULL Jan 12 2005, 11:35 AM
Domi NULL Jan 13 2005, 10:22 PM
CamDawg NULL Jan 15 2005, 04:09 AM
Domi NULL Jan 15 2005, 02:22 PM
Andyr NULL Jan 16 2005, 01:50 AM
Salk NULL Jan 18 2005, 06:30 AM
SimDing0 NULL Jan 18 2005, 02:57 PM
Salk NULL Jan 18 2005, 03:09 PM![]() ![]() |
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