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> Help! Tons of questions about BGT!
Salk
post Jan 12 2005, 08:04 AM
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From: Sweden




Hello! I am pretty new to the forum and have no knowledge of modding so I ask your help with some questions. To what I had understood, both BG1 TuTu and BGT let the player play the whole saga using the BG2 (or ToB perhaps ?) engine for Baldur's Gate 1 and 2. The difference that makes me want to play BGT is that it would let me give a marvellous sense of completition by merging the two stories and the two worlds into a single experience. Here I come with questions: is BGT enough bug-free to play the game without major problems ? Would you recommend installing it ? I think I have understood BGT is a TeamBG production and that their website has been down for a long time. Can you tell me why and what happened to the main coder of this great project ? What are the main differences between BGT and the mods BP-BGT / BP-BGT-DSOTSC which are hosted in Forgotten Wars ? Do they include more stable versions of BGT ? Are Wei-Du mods all compatible with BGT ? What are the system requirements for BGT ? Is there any valid documentation on the net which explains in the details how BGT works (installation and configuration) ? Can I take advantage of Dudleyville's fixes for Baldur's Gate 1 if I install BGT (or BP-BGT / BP-BGT-DSOTSC) even if they're not written in Wei-Du (they are installed in the Override folder of BG1) ? Please help me if you can. I am really interested in opening new horizions for Baldur's Gate and BGT seems what I do need to have the best experience possible. Thanks! wub.gif
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Baronius
post Jan 12 2005, 11:08 AM
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From: Magyarország




QUOTE
is BGT enough bug-free to play the game without major problems ? Would you recommend installing it ?
It still has some annoying bugs, but definitely isn't as bad as certain people say or imply (due to the fact their mods are compatible with - in fact usually work ONLY with - BG1Tutu).
Some people get disappointed after trying BGT while others fall in love with it. My advice: it worths a try.

QUOTE
I think I have understood BGT is a TeamBG production and that their website has been down for a long time. Can you tell me why and what happened to the main coder of this great project ?

I don't know much information about Bardez, the author of BGT. Before TeamBG was closed, I remember seeing him, he had been working on BGT bug fixes if I remember correctly. I haven't followed the development of BGT (and Big Picture) so I'm not sure what the current situation is.

QUOTE
What are the main differences between BGT and the mods BP-BGT / BP-BGT-DSOTSC which are hosted in Forgotten Wars ? Do they include more stable versions of BGT ?
I don't think they contain more stable versions of BGT.
BP-BGT contains Big Picture (Big Picture is a mod for BGT, it does not work without the Trilogy). I don't know any details about it, neither about BGT-DSOTSC (hopefully this version of Dark Side contains less bugs than the original one...)

QUOTE
Are Wei-Du mods all compatible with BGT ? What are the system requirements for BGT ? Is there any valid documentation on the net which explains in the details how BGT works (installation and configuration) ?
Can I take advantage of Dudleyville's fixes for Baldur's Gate 1 if I install BGT (or BP-BGT / BP-BGT-DSOTSC) even if they're not written in Wei-Du (they are installed in the Override folder of BG1) ? 

Its forums at FW should contain answers to these questions. If they don't, I suggest you to ask them there. I really don't want to tell invalid information on anything.


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Posts in this topic
Salk   Help! Tons of questions about BGT!   Jan 12 2005, 08:04 AM
jastey   NULL   Jan 12 2005, 10:36 AM
Baronius   NULL   Jan 12 2005, 11:08 AM
Salk   NULL   Jan 12 2005, 11:35 AM
Domi   NULL   Jan 13 2005, 10:22 PM
CamDawg   NULL   Jan 15 2005, 04:09 AM
Baronius   NULL   Jan 15 2005, 12:30 PM
Domi   NULL   Jan 15 2005, 02:22 PM
Andyr   NULL   Jan 16 2005, 01:50 AM
Salk   NULL   Jan 18 2005, 06:30 AM
SimDing0   NULL   Jan 18 2005, 02:57 PM
Salk   NULL   Jan 18 2005, 03:09 PM


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