The Black Wyrm Lair Forums
The Black Wyrm's Lair Terms of Use Help Search Members Calendar

Welcome Guest ( Log In | Register )

> Hex editing BGMAIN.EXE, Eureka!
Chevar
post Dec 30 2004, 01:52 AM
Post #1


The oak's first root


Retired team member
Posts: 297
Joined: 24-August 04




Okay, I've found the offending hard coded starting EXP for the TOB side of the interface.

I also seem to have found where the TOB side start area is coded, however I screwed up something else in the process.. I should have a working EXE soon.. Hopefully I'll find someone that can write a program to patch it instead of having to redistribute the exe
Go to the top of the page
 
Quote Post
 
Start new topic
Replies
Vlasák
post Jan 12 2005, 10:31 AM
Post #2


Mathematical poet


Retired team member
Posts: 159
Joined: 9-July 04
From: Prague, Czech Republic




According Chevar's notice that it is the third occurence of 0xA02526 it is the offset 0x6B7264 for my bgmain.exe version (lenght 7839790).

BTW on 0x6B7258 is the SoA starting XP as we already now, but following dword (0x6B725C) has the value 161000 and another following (0x6B7260) 2950000 - these values are suspicious too... what is 161000 XP? I can't remember and not enough time for experiments with it... highest amount of XP for imported character? 2950000 is xpcap that can be removed by .2da... any ideas what can these values mean? (does the starting XPs in Tob differ for import from save game, character file and for the whole new game? I think that it does, at least in the case of starting XP for imports and new game).


--------------------
Baldur's Gate II add-on CZ - TC from Dalelands
http://addoncz.gamestar.cz

English forums are opened!
Go to the top of the page
 
Quote Post

Posts in this topic
Chevar   Hex editing BGMAIN.EXE   Dec 30 2004, 01:52 AM
Awake   NULL   Dec 30 2004, 02:17 AM
Chevar   NULL   Dec 30 2004, 02:29 AM
dragon_lord   NULL   Dec 30 2004, 06:01 AM
Awake   NULL   Dec 30 2004, 06:26 AM
igi   NULL   Dec 30 2004, 09:25 AM
egm   NULL   Dec 30 2004, 03:31 PM
igi   NULL   Dec 30 2004, 04:23 PM
Chevar   NULL   Dec 31 2004, 12:55 AM
Awake   NULL   Dec 31 2004, 01:24 AM
CamDawg   NULL   Dec 31 2004, 02:51 AM
egm   NULL   Jan 3 2005, 03:54 PM
Vlasák   NULL   Jan 4 2005, 11:33 AM
egm   NULL   Jan 4 2005, 02:56 PM
SimDing0   NULL   Jan 10 2005, 10:30 PM
Vlasák   NULL   Jan 12 2005, 10:31 AM
Baronius   NULL   Jan 12 2005, 10:57 AM
SimDing0   NULL   Jan 12 2005, 06:31 PM


Reply to this topicStart new topic
4 User(s) are reading this topic (4 Guests and 0 Anonymous Users)
0 Members:



- Lo-Fi Version Time is now: 12th October 2025 - 04:50 AM