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#1
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Forum Member Posts: 237 Joined: 23-April 13 ![]() |
Well, that party composition doesn't seem like a weak one or anything, it could probably even manage to run a successful Ironman insane no-reload. A Necro + 2 Riskbreakers by themselves are a force big enough to defeat any foe. For example an in-game NPC party (no pre-generated characters except for PC) would have one hell of a tough time in an Ironman insane run.
As for protection vs Imprisonment, carefully timing your Mass Invisibility casting with all your mages (and I think they all should have it, sorceress included) will protect your two Riskbreakers by making them invisible right after enemy's True Sight kicks in for the current round. But it's an impressive run nonetheless, despite reloading and all, good job. EDIT: As a side note, I just read the article on the 'Story of the Old One' battle. And despite the tactic seems sound, there is a much better and easier way to win that fight, even without relying on the Old One at all. Surely, he will steal a kill or even two with his Improved Disrupt Undead, but even if he wasn't there, a solo Necro can still defeat the3 Grave Liches in 100 out of 100 attempts. 19 out of 20 is too risky for an Ironman run IMHO. This post has been edited by Krell: Apr 23 2013, 03:03 PM |
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Post
#2
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Forum Member Posts: 237 Joined: 23-April 13 ![]() |
@lambada: Not absolutely correct. Actually, there was one exploit given to me by someone else. Still I promised myself (that still counts as giving my word to someone you know) that I won't reveal any xp or gold exploits to Sikret.
@nicoper: Let me remind you that it was you who wanted to see how to slay all three Grave Liches in the Old One fight in a no-reload insane tactic and it was you who requested the videos. By the way, coincidentally those videos were ready last night but it takes me quite a lot of time to upload them, last part is currently uploading now. They will be ready for watching in an hour or so. There is also a video showing why Spell Immunity Abjuration is actually better than Spell Immunity Necromancy even for underpowered mage (level 26 PC) vs the Grave Liches. I am not currently discussing any of the exploits nor why the mod was so twisted or anything else. This was Sikret's choice and we all have to live with that. I myself am not happy about it either, as you can imagine. I'm just discussing the Old One fight. And thus have completed it both ways - with an underpowered mage (lvl 26) and overpowered one (lvl 36), both using SI: Abjuration in a no-reload insane tactic. Both mages were unharmed the whole time. In the first fight the Old One stole all kills via Improved Disrupt Undead. I haven't uploaded that video yet, but if you insist on watching it, I will. In the second fight PC lvl 36 first slew the Old One, and next one by one slew all Grave Liches. Actually, I made a few mistakes in that fight, like not casting Alacrity in the end for example. Also, the fight is actually much easier if I don't intentionally kill the Old One (which I usually don't do) and have some 2nd lvl slots reserved for Resist Fear (running around Planetars are a nuisanse). Also, I came to this fight as fast as I could, meaning I skipped a lot of items and other stuff I usually get up to this point, like the Golden Spider Figurine, Adamantite Horn of Valhalla, Moon Dog/Lion figurines or even Ring of Greater Djinni Summoning or Monster Summoning lvl VII from Vaxall. So the fight was actually much harder than usual, but still that tactic is a no-reload one. |
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