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#1
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Forum Member Posts: 237 Joined: 23-April 13 ![]() |
Well, that party composition doesn't seem like a weak one or anything, it could probably even manage to run a successful Ironman insane no-reload. A Necro + 2 Riskbreakers by themselves are a force big enough to defeat any foe. For example an in-game NPC party (no pre-generated characters except for PC) would have one hell of a tough time in an Ironman insane run.
As for protection vs Imprisonment, carefully timing your Mass Invisibility casting with all your mages (and I think they all should have it, sorceress included) will protect your two Riskbreakers by making them invisible right after enemy's True Sight kicks in for the current round. But it's an impressive run nonetheless, despite reloading and all, good job. EDIT: As a side note, I just read the article on the 'Story of the Old One' battle. And despite the tactic seems sound, there is a much better and easier way to win that fight, even without relying on the Old One at all. Surely, he will steal a kill or even two with his Improved Disrupt Undead, but even if he wasn't there, a solo Necro can still defeat the3 Grave Liches in 100 out of 100 attempts. 19 out of 20 is too risky for an Ironman run IMHO. This post has been edited by Krell: Apr 23 2013, 03:03 PM |
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#2
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![]() little Bounaï ![]() Gold Member Posts: 1873 Joined: 17-August 07 ![]() |
@Hideous
Same here, I say no-reload is BS because too many battles where impossible to have 100% winning tactic (apart ctrl-R all the way, and even so I doubt it) @lambada agree with you, only thing that is sad in krell/saros statements is to mislead some players or newcomers into desperatly looking for exploit/cheese when they have problem with a fight instaed of asking or finding how it could be handled normally which is much more self-rewarding. I know what I am talking about, I still remember my first 80+ reloads with Elite Bounty Huntress years ago before I understood I could use RRoR to peel her ![]() @krell/saros Do you just realize you spend a huge amount of RL time playing Improved Anvil in completly meaningless and tedious tasks (playing hours to raise your xp on exploits, testing so called no-reload tactics that you cannot even describe precisely, ...) while playing the game "as it should" you will have more fun and more results? As Lambada guessed, anyone playing Suna Seni normally will have a much shorter fight (with good odds no-reload with some very little experience). You have spent days and days looking for exploits, cheese and so, but in the end what did you achieve with this? Nonetheless, I will insist upon the fact that you should be free of speech on this forum, I am not a censor, I prefer exchanging arguments. Only questions I ask you, knowing that Sikret is very "sensitive" to using chees/cheat/exploits, why do you taunt him with those? why not use the thorough knowledge of exploits/cheat/cheese you have to help him develop his mod (that you should like a lot, few people I think have played IA as much RL time as you)? I am among the many people who are a bit upset so much time was spent in IA development to counter your cheese/cheats instead of developping the mod (more quests, more fights, more intrigue...). If you really care about being of some help for the other IA players (and I think in your way you do), think on it ![]() |
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