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#1
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Forum Member Posts: 237 Joined: 23-April 13 ![]() |
Well, that party composition doesn't seem like a weak one or anything, it could probably even manage to run a successful Ironman insane no-reload. A Necro + 2 Riskbreakers by themselves are a force big enough to defeat any foe. For example an in-game NPC party (no pre-generated characters except for PC) would have one hell of a tough time in an Ironman insane run.
As for protection vs Imprisonment, carefully timing your Mass Invisibility casting with all your mages (and I think they all should have it, sorceress included) will protect your two Riskbreakers by making them invisible right after enemy's True Sight kicks in for the current round. But it's an impressive run nonetheless, despite reloading and all, good job. EDIT: As a side note, I just read the article on the 'Story of the Old One' battle. And despite the tactic seems sound, there is a much better and easier way to win that fight, even without relying on the Old One at all. Surely, he will steal a kill or even two with his Improved Disrupt Undead, but even if he wasn't there, a solo Necro can still defeat the3 Grave Liches in 100 out of 100 attempts. 19 out of 20 is too risky for an Ironman run IMHO. This post has been edited by Krell: Apr 23 2013, 03:03 PM |
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#2
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![]() ![]() Premium Member Posts: 138 Joined: 27-March 08 ![]() |
Here's my 2 cents about anyone claiming to go through IA with no reloads.
This is from one of my journals... "I had my first reload against Thaxll'ssillyia. ![]() Early on it's possible to get pretty far without reloading. I would imagine being able to through the Underdark without reloading. After that there will be reloads. I usually stop counting my reloads at a certain point because 1 battle could give me fits. Say in the range of 3-6 reloads or more. Here is where I call BS on a no-reloads game... Getting to a certain battle, say for instance the Supreme Leader battle, and playing that battle with an imported party and figuring out enemy tactics and after several reloads implementing your strategy and then loading your "no reloads" party to use that strategy. I can't say you've done this Krell but from reading your posts I am assuming you have. To me a no reloads is taking 1 party from start to finish without practicing a battle before hand, and not using exploits. And the content of the game is so abundant by the time I get to the later stages of the game I have completely forgot what tactics some fights entail. And after years of playing the mod there are some battles which I've only played a few times. Anyone that can do it must have notes on battles, play the game a ton and have a lot of luck on their side and even then I'd have to see it to believe it. But that's just me, and I play the game a whole lot, over and over again. And please note, I don't mind someone playing however they want to, it's your game so play however you want. The game is supposed to be fun after all. ![]() |
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Lo-Fi Version | Time is now: 10th September 2025 - 03:03 AM |