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#1
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Forum Member Posts: 237 Joined: 23-April 13 ![]() |
Well, that party composition doesn't seem like a weak one or anything, it could probably even manage to run a successful Ironman insane no-reload. A Necro + 2 Riskbreakers by themselves are a force big enough to defeat any foe. For example an in-game NPC party (no pre-generated characters except for PC) would have one hell of a tough time in an Ironman insane run.
As for protection vs Imprisonment, carefully timing your Mass Invisibility casting with all your mages (and I think they all should have it, sorceress included) will protect your two Riskbreakers by making them invisible right after enemy's True Sight kicks in for the current round. But it's an impressive run nonetheless, despite reloading and all, good job. EDIT: As a side note, I just read the article on the 'Story of the Old One' battle. And despite the tactic seems sound, there is a much better and easier way to win that fight, even without relying on the Old One at all. Surely, he will steal a kill or even two with his Improved Disrupt Undead, but even if he wasn't there, a solo Necro can still defeat the3 Grave Liches in 100 out of 100 attempts. 19 out of 20 is too risky for an Ironman run IMHO. This post has been edited by Krell: Apr 23 2013, 03:03 PM |
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#2
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Forum Member Posts: 237 Joined: 23-April 13 ![]() |
Got it, will do. Then I am afraid nicoper would have to wait a bit longer for that video(s).
Edit: Just a question: If I import and start a new game with a greatly experienced party, and I wanna do that to progress to the Old One fight as fast as I can, will that result in any particular changes specifically for the Old One fight? This post has been edited by Krell: Apr 25 2013, 06:10 PM |
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#3
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![]() little Bounaï ![]() Gold Member Posts: 1873 Joined: 17-August 07 ![]() |
@krell: I will wait as long as needed to see the video, no problem, I promise I will comment it there (I owe this to you)
Edit: Just a question: If I import and start a new game with a greatly experienced party, and I wanna do that to progress to the Old One fight as fast as I can, will that result in any particular changes specifically for the Old One fight? Please, focus on something; start a new game , play it according to your standard, if some exploit you usually use axist no more use clua to get more xp, take as much time as you need. No need to add other exploit or cheese to the ones you already mentioned (for example I Wonder what would be the result to import a 40/40/40 FMC, sure something strange and/or buggy...) |
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#4
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![]() The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 ![]() |
No need to add other exploit or cheese to the ones you already mentioned (for example I Wonder what would be the result to import a 40/40/40 FMC, sure something strange and/or buggy...) LOL. People who are addicted to using exploits typically can't play the game in the honest way anymore. They get used to super strong characters (he even said he wanted to switch alignment in the middle of the game to get both good-aligned stuff and Evil-aligned robe from "The Four" mod) -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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