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Dec 30 2004, 01:52 AM
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#1
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The oak's first root Retired team member Posts: 297 Joined: 24-August 04 |
Okay, I've found the offending hard coded starting EXP for the TOB side of the interface.
I also seem to have found where the TOB side start area is coded, however I screwed up something else in the process.. I should have a working EXE soon.. Hopefully I'll find someone that can write a program to patch it instead of having to redistribute the exe |
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Dec 31 2004, 12:55 AM
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#2
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The oak's first root Retired team member Posts: 297 Joined: 24-August 04 |
QUOTE(igi @ Dec 30 2004, 09:25 AM) The ToB starting area offset is already known. I'd be grateful if you could post the ToB starting xp offset. Weidu can handle .exe patching. You could also use a tiny nsis 'installer' to do the patching. Sorry Igi, but my other computer (the one with the hex editor) is all tied up at the moment, so I can't get you the offset offhand. I'd love to trade info, however.. run a search for (hex) A02526 It's the third occurence. It's written in reverse of course. so if you change it to A0 00 00 you end up with 160 starting exp.. A02526 is the 2,500,000 starting exp (2625A0 in hex) WEIDU can patch the exe? How? This post has been edited by Chevar: Dec 31 2004, 12:58 AM |
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Chevar Hex editing BGMAIN.EXE Dec 30 2004, 01:52 AM
Awake NULL Dec 30 2004, 02:17 AM
Chevar NULL Dec 30 2004, 02:29 AM
dragon_lord NULL Dec 30 2004, 06:01 AM
Awake NULL Dec 30 2004, 06:26 AM
igi NULL Dec 30 2004, 09:25 AM
egm NULL Dec 30 2004, 03:31 PM
igi NULL Dec 30 2004, 04:23 PM
Awake NULL Dec 31 2004, 01:24 AM
CamDawg NULL Dec 31 2004, 02:51 AM
egm NULL Jan 3 2005, 03:54 PM
Vlasák NULL Jan 4 2005, 11:33 AM
egm NULL Jan 4 2005, 02:56 PM
SimDing0 NULL Jan 10 2005, 10:30 PM
Vlasák NULL Jan 12 2005, 10:31 AM
Baronius NULL Jan 12 2005, 10:57 AM
SimDing0 NULL Jan 12 2005, 06:31 PM![]() ![]() |
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