![]() |
The Black Wyrm's Lair Terms of Use |
![]() ![]() ![]() ![]() |
![]() |
![]()
Post
#1
|
|
![]() ![]() Mod Developer Posts: 210 Joined: 3-December 05 ![]() |
After all this years, it's good to start a new thread
![]() Side work: - Monsters : preparation task (sort, group, and find stats) : 100% - AI script (complete rework in progress) : 50% Main component: - BG1 Monsters : 10% - BG2 Monsters : 0% - BG1 Adventurers: 0% - BG2 Adventurers: 0% At this moment, it seems that I undo some of my previous work (compared to old progress report). This is true, but it isn't the same quality, it is a lot higher now. With my new own tools and material, I'll be able to work 5 times faster on main components later on and still get an overall better result. This post has been edited by aigleborgne: Jun 22 2011, 06:41 AM |
|
|
![]() |
![]()
Post
#2
|
|
![]() ![]() Mod Developer Posts: 210 Joined: 3-December 05 ![]() |
I am highly motivated these days and I even work on my mod at my office or at midday.
I will release an alpha version next week, that could be seen as a demo. It will include all these adventurers: - Aldeth Sashenstar, barbarian - Amarande, avenger - Arkion, necromancer - Arkushule, diviner - Black Talon Elite, wizard slayer - Borda, mage/thief - Brage, fighter (he now fights with his curse berserking sword and I added all immunities in that sword, as it should have been) - Corsone, avenger - Cuchol, wild mage - Cythandria, conjurer - Dabron Sashenstar, archer - Davaeorn, invoker - Dradeel, enchanter Some of these are really powerful ! (Amarande, Davaeorn, Cythandria) Dradeel should not be attacked but you can come to a fight if you provoke him. In the first encounter, he doesn't have his spellbook but has 3 selune spells. I added sequencers and contingency (might have been cast before loosing his spellbook). Because a mage can have contingency and chain contingencies, minor sequencer, spell sequencer, and spell trigger, it makes him quite powerful ! After recovering his spellbook, I don't remember if he can be attacked, but he will have all spells memorized this time! Althrough it would mave no sense to attack him at this point. I have done many monsters too, and I might include them in the demo. Remember that Spell Revision is required, and without, my mod won't install at all. It is so good that I can't see any reason to not use it ![]() |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 2nd August 2025 - 09:17 AM |