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Aug 6 2008, 04:07 PM
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#1
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![]() Mod Developer Posts: 1158 Joined: 22-July 04 From: Sweden |
Anything that stood out to you? How do some of the other mods bode with SpellPack?
In B4, I have included a cutscenized spell, Deathbolt. It is meant to be a controversial component to see how people react to something that doesn't necessarily fit within the bounds of BGII. So far, considering there are almost 1000 downloads from B4 since January, I haven't heard anything good or bad about Deathbolt. -Galactygon -------------------- |
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Apr 10 2010, 08:18 AM
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#2
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Forum Member Posts: 41 Joined: 27-September 07 |
Hi Galactygon,
Good to see u around. OK, since i've recently installed another BWP version I give u a little feedback. I always install Spellpack as my last mod, so I can uninstall it when I encounter CTDs. In this install, the following things occured: 1. Abi-Dalzim's Horrid Wilting has no projectile explosion animation. 2. Web does last forever, even with your hotfix. I think it's SPWI215.spl. Then I wanted to adress something about the core component. When u install only the corecomponent, then some graphics are not installed, like entangle, web and ice storm, to name a few. I would appreciate if the core component actually installed all the great new graphics and sounds and the subcomponents alter the spells. I cannot give you any names of spells that crashed my game in the past. It's too long ago, I don't remember. I know that the wildmage-additions enemy crashes the game. Marvin |
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Aug 17 2010, 08:46 PM
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#3
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![]() Mod Developer Posts: 1158 Joined: 22-July 04 From: Sweden |
Hi Galactygon, Good to see u around. OK, since i've recently installed another BWP version I give u a little feedback. I always install Spellpack as my last mod, so I can uninstall it when I encounter CTDs. In this install, the following things occured: 1. Abi-Dalzim's Horrid Wilting has no projectile explosion animation. 2. Web does last forever, even with your hotfix. I think it's SPWI215.spl. I'll give you a reply, even if it's late and B6 is on the horizon. Everyone deserves this explanation. 1. ADHW didn't have a projectile explosion animation because I assumed in the .pro file, that the component was installed. It's an oversight from my part, and B6 does not have this issue. 2. That's true, I've done a thorough bug fix, and tracked it down. The error was in SPWI215B.spl, it was not supposed to have a projectile. There are actually 2 ways web works: one is the web spell that is dispellable and not permanent. The other is the natural web ability used by creatures (such as spiders and kuo to bolts). This form is non-dispellable, permanent, and pierces (Minor) Globes of Invulnerability. Both forms of web are equally vulnerable to fire damage, and (starting in B6) area effect slashing damage. When you cast the web spell, invisible creatures are summoned with the natural and magical web applied to them. The magical web is applied first (through SPWI215B.spl) and prevents the natural web from being applied. But since SPWI215B.spl used an invisible projectile, the magical web was applied too late for the natural web to be blocked. So you created natural webs instead of magical webs. In B6, you will actually see a permanent form of web. -Galactygon -------------------- |
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Galactygon Your reactions to SpellPack Aug 6 2008, 04:07 PM
Eden Hello Galactygon,
I'm currently installing a ... Aug 13 2008, 04:04 PM
Galactygon Could you attatch SPWI524.SPL so I can replicate i... Aug 13 2008, 04:34 PM
Eden The spell is indeed added by NEJ2, and get and (no... Aug 13 2008, 05:14 PM
Galactygon I was able to replicate the error and correct it, ... Aug 13 2008, 05:48 PM
Eden Thanks, Ill take note of that. Aug 13 2008, 06:07 PM
Hollow Hello Galactygon.
Your Spell-Pack-Mod is great,I a... Oct 13 2008, 03:02 AM
Galactygon After installing the Core files of the mod you sta... Oct 13 2008, 01:25 PM
Hollow After installing the Core files of the mod you sta... Oct 14 2008, 09:03 PM
Galactygon Well I bet people have diffrent opinions about tha... Oct 19 2008, 06:22 AM
Hollow Hope this information is any help.
And if theres a... Oct 13 2008, 03:07 AM
Hollow I dont know about the cutscene yet since I dont ha... Oct 14 2008, 03:24 AM
Exor Really nifty, currently trying to see all new spel... Dec 29 2008, 06:54 PM
Galactygon Casting Otilukes Resilent Sphere on a really dead ... Jan 29 2009, 01:51 PM
Maanape Hello Galactygon. I'm trying your SpellPack 5 ... Feb 25 2009, 12:43 AM
Galactygon Hello Galactygon. I'm trying your SpellPack 5 ... Mar 1 2009, 08:49 AM
Maanape Web spell lasts a very long time, 2 turns/level II... Mar 3 2009, 09:22 PM
Galactygon Yeah, I know it, but I'm trying the BGT v1.07,... Mar 7 2009, 07:37 AM
Maanape Hey, I saw your answer in the SHS forum, and thoug... Feb 6 2010, 12:09 AM
Galactygon I was able to fix the problem with Web spell, dele... Feb 6 2010, 06:53 PM
Maanape I forgot to say it, but I also noticed Hammer of R... Feb 6 2010, 10:50 PM
Galactygon Reproduced and fixed on my local version, will pos... Feb 7 2010, 06:57 AM
Belegur I've run into a problem during the install, us... Feb 10 2010, 04:06 AM
Galactygon Yup, there is a line I forgot to delete in "S... Feb 10 2010, 09:34 PM
Maanape Hi again! I was intrigued why so few hobgoblin... Feb 17 2010, 06:36 PM
Galactygon I handle half damage saving throws in 3 effects, t... Feb 17 2010, 08:47 PM
Maanape Well, I did some changes in the effects, halving t... Feb 17 2010, 09:32 PM
Galactygon Sounds like a local issue, I doubt any mod that to... Feb 18 2010, 05:42 PM
Marvin Great to see you are still working on this great m... Mar 20 2010, 11:06 AM
Galactygon Great to see you are still working on this great m... Apr 3 2010, 08:09 AM
Galactygon Good to see u around.
Will be around more this sum... Jul 4 2010, 08:30 PM
Hellcommander Great mod keep up the good work :) Aug 15 2010, 06:02 AM
Galactygon Thanks!
-Galactygon Aug 16 2010, 03:59 PM![]() ![]() |
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