Creatures Editor |
The Black Wyrm's Lair Terms of Use | Help Search Members Calendar |
Creatures Editor |
Jul 25 2009, 08:54 AM
Post
#1
|
|
Mod Developer Posts: 210 Joined: 3-December 05 |
Well, this is my new project!
This editor will allow you to easily edit creatures and generate a set of files. These files will be processed by WEIDU macro. It could be seen like Near Infinity Editor for Creatures. Except it will patch files, which is far better! Example of use: you want to add "Invisibility Detection" effect for a set of creatures that should see invisibility? You will be able to select these creatures from a list (with a checkbox system) and then click add effect. Select Invisiblity Detection and click Add. It will be possible to change most of the things doable with Near Infinity. I will exclude some of them because I don't need them, but it will be possible to include them on a later stage. Additionally, I will add a support for creating complex spellbooks based on schools selection or other factors. This could be something like building a set of generic spellbooks, each one identified by a name. Then adding one to a creature and freely change some spells after this. There will be a support for creating complex baf script. Something like affecting a long list of baf files for one script slot. Each baf will have its own order number. When generating files, final baf name (previously set) will be created by adding together all baf. I will release this editor if some are interested in it. It will be done in PHP with framework CakePHP and MySQL database. I will code this while testing it with Enhanced Creatures. My purpose is to code Enhanced Creatures in a better developping station. So I will add features when I will need them. I guess that in end december, I will have released both of them. |
|
|
Mar 26 2010, 01:27 AM
Post
#2
|
|
Contributor Posts: 26 Joined: 29-January 09 From: Bretagne, FRANCE |
Hi "we" french modders of "Légendes" (a french modding community) are really interested in your software aigleborgne . Is it always on developement ? We got a new member "Cocrane" (he is an IT engineer) who want build a kind of editor like you if you would dare share your experience with him it would be great ! Just speak few words with him about what its possible to do would be nice, cause we most of the modder are not IT engineers
Good luck for your hard work and congratulations for the birth of your son ! |
|
|
Lo-Fi Version | Time is now: 8th November 2024 - 06:21 AM |