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The Black Wyrm's Lair Terms of Use |
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#1
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![]() ![]() Mod Developer Posts: 1158 Joined: 22-July 04 From: Sweden ![]() |
Anything that stood out to you? How do some of the other mods bode with SpellPack?
In B4, I have included a cutscenized spell, Deathbolt. It is meant to be a controversial component to see how people react to something that doesn't necessarily fit within the bounds of BGII. So far, considering there are almost 1000 downloads from B4 since January, I haven't heard anything good or bad about Deathbolt. -Galactygon -------------------- |
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#2
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![]() Forum Member Posts: 11 Joined: 25-February 09 From: Salvador, Brazil ![]() |
I forgot to say it, but I also noticed Hammer of Retribution lacks description, and also does nothing. That's because the files sppr616.spl, sppr616a.spl and sppr616d.spl are overwrited by duplicates when you install the wizard spell Disintegrate, which is actually spwi616. Then you must delete them before, otherwise they will mess the priest spell formerly installed.
I'm playing BGT from the beggining and testing the spells as they become available, and only noticed this problem because I was trying the Tempus Kit from Divine Remix together with CLUAConsole to advance in levels and see if the spells would be granted correctly. This means I may be posting further information if spells don't function as intended (hope this doesn't happen anymore). I read you would give the password for the workroom to those willing to get the patches and later releases. Please, I would like to have it too, can you send it to me? |
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Lo-Fi Version | Time is now: 24th June 2025 - 08:22 PM |