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Nov 21 2004, 06:25 AM
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#1
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The original one Retired team member Posts: 789 Joined: 9-September 04 From: WA, Australia |
All craftsman/blacksmiths are not equally skilled in the art of forging weapons and armour. And so throughout the land varying qualities of equipment can be found:
-Normal items will have 3 levels of quality: Poor, Average and High. Poor: THAC0 Penalty and damage penalty(in regards to average quality), a chance of breaking. Average: Normal High: THAC0 Bonus and speed bonus. No damage bonuses. Those are for magical items - High quality normal items can be upgraded through gems. - 4 different gem types - the elements fire/poison etc - There can only be one gem per item (stops it from getting too complicated). Magic items of course can still have things added to them just like in bg2. This post has been edited by dragon_lord: Nov 28 2004, 06:08 AM -------------------- Maintainer of the Dragon's Hoard Download Center
Member of the World Transition Project The Items Mart - A comprehensive guide to item locations with maps for BG2 Portrait City - The largest collection of portraits for BG2 on the net. ![]() |
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Nov 28 2004, 01:58 AM
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#2
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GOD Retired team member Posts: 1728 Joined: 14-July 04 From: Ireland |
When i was reading igi's post and he mentioned the sucky names of the gems I started thinking. Its true that there would be no reason why a generic readily available gem should grant magical abilites to a weapon unless the gem is magical in its own right already. In BG gems are generally used as a cost of upgrading and only rarely as magical items in and of themselves.
So I propose some alternate names which will at least give some reason to why they grant the ability: Hell Fire Gem: Demons tongue/heart Inferno Gem: Phoenix's Feather Wildfire Gem: Fire Elemental's Hand/Eye Storm Gem: Storm Falcons Feather Lightning Gem: Lightning Rod Thunder Gem: Thunder Drum Toxin Gem: Vampires Nail Poison Gem: Belladonna Venom Gem: Adders Tongue Ice Gem: Yeti's Pelt Hail Gem: Ice Salamanders Crest Snow Gem: WinterWolf Pelt There are bams available for most of these already so it shouldn't be too much trouble! What do you think? |
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dragon_lord Item Craftsmanship Nov 21 2004, 06:25 AM
fallen demon NULL Nov 21 2004, 06:59 AM
Awake NULL Nov 21 2004, 07:16 AM
igi NULL Nov 21 2004, 01:29 PM
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igi NULL Nov 21 2004, 05:28 PM
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dragon_lord NULL Nov 27 2004, 06:43 AM
igi NULL Nov 27 2004, 03:42 PM
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igi NULL Nov 27 2004, 07:35 PM
Sir-Kill NULL Nov 28 2004, 01:14 AM
Sir-Kill NULL Nov 28 2004, 02:29 AM
map101ca NULL Nov 28 2004, 05:40 AM
Awake NULL Nov 28 2004, 05:56 AM
dragon_lord NULL Nov 28 2004, 06:06 AM
map101ca NULL Nov 28 2004, 06:08 AM
Awake NULL Nov 28 2004, 06:14 AM
map101ca NULL Nov 28 2004, 06:24 AM
Awake NULL Nov 28 2004, 08:08 AM
igi NULL Nov 28 2004, 03:31 PM
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Chevar NULL Nov 29 2004, 02:23 AM
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Sir-Kill NULL Nov 29 2004, 10:25 PM
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igi NULL Nov 30 2004, 07:45 PM
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