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> Powerful mage and game rules, [Topic spllit by Baronius]
Baronius
post Feb 17 2009, 10:04 PM
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QUOTE(Daulmakan @ Feb 17 2009, 07:14 PM) *
I understand what he's saying. I was surprised by it too, the first time I fought him. You're expecting a powerful mage, not a physical powerhouse, and yet none of your fighters can deal any serious damage.

I have never understood this type of approach. Why can't a powerful mage have very powerful "physical" resistances via her powerful magic and knowledge? Should every wizard be protected by 9 golems so no one can reach her? Because without resistances, wizards could be killed very easily, considering their low natural hit points and physical defense.


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that guy with...
post Jul 29 2009, 02:47 PM
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I just finished the initially tough battle against Ustrain; I found out that timestop along with Slayer form's melee cold-damage(?) attack took him out very quickly though heh. I dunno if maybe I have another mod which allows the Slayer form to upgrade over time and become overpowered though, but anyway.
I was wondering if Ustrain's spellbook is supposed to do anything now? It still says no-one in the party is powerful enough yet to unlock it, are there any special requirements to use the book or is it meant to stay as it is after the battle (my guy is a 22 sorcerer/18 int)?
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Baronius   Powerful mage and game rules   Feb 17 2009, 10:04 PM
Valiant   Yep, Baronius got a point here...:)   Feb 17 2009, 11:20 PM
Ardanis   Can't; should; could. That comes from very old...   Feb 17 2009, 11:29 PM
Sikret   Ustrain is a Githyanki Fighter/mage (and a nonstan...   Feb 17 2009, 11:39 PM
Baronius   Exactly. I never understand it when modders (not j...   Feb 18 2009, 01:42 AM
Daulmakan   You list artificial reasons, based on certain assu...   Feb 18 2009, 04:27 AM
Ardanis   That's where the problem often lies - it doesn...   Feb 18 2009, 06:51 AM
Baronius   Indeed, it has its risk, but that is one of the f...   Feb 18 2009, 09:50 AM
DavidW   Actually, don't underestimate how useful keepi...   Feb 18 2009, 11:31 AM
Sikret   Any D&D rule-set gives plenty of freedom to th...   Feb 18 2009, 12:27 PM
Baronius   There is no such thing as forcing to be creative....   Feb 18 2009, 08:43 PM
DavidW   There is no such thing as forcing to be creative....   Feb 19 2009, 07:57 AM
Jarno Mikkola   The last few years of experience have convinced me...   Feb 20 2009, 08:54 AM
matti   Heh, Ustrain's resistances doesn't bother ...   Mar 2 2009, 09:51 AM
Sikret   Heh, Ustrain's resistances doesn't bother ...   Mar 2 2009, 12:53 PM
Valiant   Well guys, to sumarize this, no changes will be do...   Mar 4 2009, 12:36 PM
Bress   Hi, I just played through Tower of Deception (vers...   Mar 31 2009, 02:24 AM
Bress   Sorry, just wanted to add, I was hoping that at th...   Mar 31 2009, 02:44 AM
Valiant   Hi Bress :) Thank you for your feedback. I´m gla...   Apr 1 2009, 07:49 AM
Jab   Great mod! Perfect intro, graphic etc. Perhaps...   Jul 17 2009, 12:43 PM
Sikret   With this approach, all of the bone golems, magic ...   Jul 17 2009, 08:30 PM
Jab   Sikret: Trying to remove his magic resistances is ...   Jul 17 2009, 09:04 PM
Sikret   Ustrain has only 50% resistance to magic damage. H...   Jul 17 2009, 09:16 PM
Jab   Hey, Thank you for your advice. But as I said I t...   Jul 18 2009, 12:10 AM
Raven   Btw is it possible, that magic resistance and resi...   Jul 18 2009, 03:48 PM
Jab   So, to some extent, the resistances *do* cooperate...   Jul 18 2009, 03:54 PM
that guy with hair   I just finished the initially tough battle against...   Jul 29 2009, 02:47 PM
Valiant   Quest about the book will be added in the future. ...   Aug 2 2009, 12:45 PM
ClefairyTorii   First off I want to say amazing job with the mod. ...   Aug 30 2009, 09:00 AM


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