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#1
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![]() Premium Member Tactical reputation: 2 Posts: 6268 Joined: 23-February 08 ![]() |
Okay. Really, the mod is totally fun and pleasure, but in the name of all that sacred, next version should ease up on spiders a little bit.
I thought 2 drow ambushes were hard to beat with those annoying spiders being everywhere. Apparantly, I was mistaken. Deeper underdark. Cave with an instant supply of whisper spiders (where they just keeping coming from nowhere). Really, how can I beat this thing? They dispel everything, they somehow draw characters from place to themselves, and sometimes they just kill chars instantly. Why is that? Why no info about the damage being done or save-throw being made (dwarf-kensai, instantly dead. huh?). And, finally, there are just TOO DAMN much of them, my characters can't handle them, even though I have a fighter-heavy party (vagrant, kensai, blade, berserker-cleric, sorc, thief/mage). I am doing buffs, of course, but they are being dispelled very soon and there is no point and time in refreshing them. Summons doesn't help much too (tried 5 hasted mordy swords). Tried magic (adwh, chain lightnings), but they are magic resistant, as it seems. I am no great tactician, but how am I supposed to win that battle? :) Just keep reloading and hope for better save-throws and no instant-kills? I would be really glad to have some advices on that battle. This is the first one in the game which makes me feel annoyed, instead of being interested, having fun and searching for better tactics. |
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#2
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![]() Premium Member Tactical reputation: 2 Posts: 6268 Joined: 23-February 08 ![]() |
2 matti:
Well, actually, my sorc has enough experience to be able to refresh IH, cast ADHWs and so on ![]() ![]() 2 Raven: QUOTE SPOILER! I took a look at your party and I can understand why you could be having trouble. I agree that your main problem is probably the lack of 7th level divine spells (for Regeneration or Greater Restoration). Additionally your multiclass characters will probably have some difficulty scoring hits consistently. It is true, indeed. Well, it's more the lack of divine spells. I am quite okay with the multiclasses not being big damage dealers, since it's not their main purpose. QUOTE SPOILER! Despite what I said about it being possible to win with fighters/melee, I think it's better you use a combined arms approach and make sure your magic users contribute to damage-dealing as well. The Efreet does not have very high Magic Resistance (a couple of Lower Resistances and it'll be gone), nor does it have good resistances to elements other than fire. Because your fighters will take more damage from the Fire Shield the longer they have to attack you should concentrate your offensive spells on the Efreet at the same time. Throw a Doom and Greater Malison then pretty much any non-fire attack spells (ADHW if you have it, Chain Lightning, Melf's Acid Arrow, Magic Missile etc.). Well, I did try a combined method too, but the same problems were standing on my path to victory in this battle. But I will give this battle another shot, for sure. I never imagined this battle to be so tough, actually. In my previous run I won it quite fast using magic only, but I had three mages firing spells at Djinni. Thanks for the hints, I will try them later on, when I have some free time. |
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