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The Black Wyrm's Lair Terms of Use |
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#1
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![]() Premium Member Tactical reputation: 2 Posts: 6268 Joined: 23-February 08 ![]() |
Okay. Really, the mod is totally fun and pleasure, but in the name of all that sacred, next version should ease up on spiders a little bit.
I thought 2 drow ambushes were hard to beat with those annoying spiders being everywhere. Apparantly, I was mistaken. Deeper underdark. Cave with an instant supply of whisper spiders (where they just keeping coming from nowhere). Really, how can I beat this thing? They dispel everything, they somehow draw characters from place to themselves, and sometimes they just kill chars instantly. Why is that? Why no info about the damage being done or save-throw being made (dwarf-kensai, instantly dead. huh?). And, finally, there are just TOO DAMN much of them, my characters can't handle them, even though I have a fighter-heavy party (vagrant, kensai, blade, berserker-cleric, sorc, thief/mage). I am doing buffs, of course, but they are being dispelled very soon and there is no point and time in refreshing them. Summons doesn't help much too (tried 5 hasted mordy swords). Tried magic (adwh, chain lightnings), but they are magic resistant, as it seems. I am no great tactician, but how am I supposed to win that battle? :) Just keep reloading and hope for better save-throws and no instant-kills? I would be really glad to have some advices on that battle. This is the first one in the game which makes me feel annoyed, instead of being interested, having fun and searching for better tactics. |
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#2
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![]() Premium Member Tactical reputation: 2 Posts: 6268 Joined: 23-February 08 ![]() |
QUOTE Casting Ruby Ray spell from a scroll on an invisible target is possible only because of a bug in the vanilla game. This is fixed and blocked in v6. Don't do that as long as you are playing v5. According to your report, you (probably unintentionally) did it with the Pirate Coordinator. Unintentionally, indeed. Haven't thought at the time that such action could be illogical (as I understand, it would be impossible to perform the same trick with RR from memory?). Well, the whole scenario felt wrong somehow anyway. Even with the loss of two characters, Coordinator has fallen quicker than I expected (due to the scroll bug, apparently). |
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#3
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![]() ![]() Senior Mod Tester Tactical reputation: 4 Posts: 1112 Joined: 27-March 07 From: UK ![]() |
QUOTE Casting Ruby Ray spell from a scroll on an invisible target is possible only because of a bug in the vanilla game. This is fixed and blocked in v6. Don't do that as long as you are playing v5. According to your report, you (probably unintentionally) did it with the Pirate Coordinator. Unintentionally, indeed. Haven't thought at the time that such action could be illogical (as I understand, it would be impossible to perform the same trick with RR from memory?). Yes, that's right, and it's because, even though the game shows Improved Invisible characters as translucent/partially visible when they have taken some offensive action (so they can be the target of physical attacks), they are still actually supposed to be invisible to your characters. So they should not be targetable with single-target spells whether cast from memory or from scrolls. Unfortunately the game does allow you to target such characters with single-target spells cast from scrolls, which means players probably do this not even thinking that really it should not be possible (since misleadingly the enemy is visible to the player). |
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Lo-Fi Version | Time is now: 9th September 2025 - 02:25 AM |